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0
votes
By Design

Caching PP doesn't put a space if "\ \n" is used

Shader System

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Jul 11, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.0a7, 2022.2.0a9, 2023.1.0a1

STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more

0
votes
Fixed

Cancel button won't stop Shader Graph from compiling, user is unable to ...

Shader System

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Jul 13, 2022

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Version/s: 2021.2.0b15, 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more

0
votes
Fixed

Error and warnings opening Shader Graph with Built-In Renderer

Shader System

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Jul 14, 2022

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Version/s: 2022.1.11f1, 2022.2.0b3, 2023.1.0a5

Repro:1. Create new project.2. Install Shader Graph package.3. Assets > Create > Shader Graph > BuiltIn > Lit4. Open the... Read more

3
votes
Fixed

[BiRP SG] Multiple errors appear when compiling a ShaderGraph shader's c...

Shader System

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May 02, 2024

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Version/s: 2022.3.26f1

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/Shader Graph/Color Changing Sha... Read more

0
votes
By Design

[Quest 2] GameObject only renders for the left eye when using the Built-...

Shader System

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Dec 20, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest 2 wi... Read more

0
votes
By Design

Materials can not be modified when using ScriptedImporter

Shader System

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Jul 29, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project (“Bug.zip“) Select Assets/NewMat In the Inspector window check “Set Keyword” checkbox ... Read more

0
votes
Duplicate

Water is not rendered and 'Compute shader (WaterLighting): Property (g_v...

Shader System

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Jul 29, 2022

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Version/s: 2022.2.0b2, 2023.1.0a2

Reproduction steps:1. Open the attached ‘FFH Core Project' project2. Open the ‘PlayGround’ Scene3. Observe the Scene view Expected r... Read more

0
votes
Fixed

[Backport] Shader.worldPosition interferes with drawing of the Shader wh...

Shader System

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Jun 16, 2022

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Version/s: 2020.3.13f1, 2021.3.7f1, 2022.1.0a4

Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more

0
votes
Feature Request

[ShaderGraph] "Float" property value may be set to a floating point valu...

Shader System

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Aug 10, 2022

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Version/s: 2021.3.21f1, 2022.2.12f1, 2023.1.0b10, 2023.2.0a7

How to reproduce:1. Open the user’s attached “UnityBugShaderGraphFloatAsInteger” project2. Select the “Assets → MyMaterial” Material... Read more

0
votes
Fixed

Material.SetOverrideTag setting LightMode tag has no effect

Shader System

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Aug 12, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a4

Material.SetOverrideTag should issue a warning when setting the value of LightMode tag that it won't have any effect. Read more

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