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Shader error is thrown when baking the lighting with static GameObjects ...
Reproduction steps:1. Open the user's attached project2. Select any GameObject in the Hierarchy and check the "Static" checkbox in t... Read more
Errors are not outputted to the console when building the project
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Jaegerspris_tetiles” Scene3. Make some kind of change in the ... Read more
Accessing Material Passes in Awake/Start results in only a single "<Unna...
Reproduction steps:1. Open the attached "FAV_repro_IN-37607(2021.3.11f1).zip" project2. Open "Assets/OutdoorsScene"3. Enter Play mod... Read more
Depth texture “_CameraDepthTexture” is not recognized when building for ...
Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more
Shader.FindPropertyIndex causes crash in MonoBehaviour.OnValidate
How to reproduce:1. Download the attached project2. Select the "Square" game object3. Drag the "GradientMaterialPropertyBlock" scrip... Read more
[Android] Compiled GLSL compute shader fails uint cast
Reproduction steps:1. Open the project "ReproShaderGLESBug"2. Connect an Android device3. Open Terminal or Command Prompt and type i... Read more
Compute Shader is not using defined constants when setting data with Set...
How to reproduce:1. Open project "ComputeShaderSetConstantBuffer.zip"2. Enter Play Mode3. Observe the Console For Dx11 / 12 API: Run... Read more
The Material's shader is not fully set when switching the shader at runtime
How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Select ... Read more
No error or warning thrown when compiling a shader with a comma instead ...
Reproduction steps:1. Open the attached project "1415608.zip"2. Open "SampleScene"3. Edit line 43 of NewSurfaceShader.shader to "fix... Read more
Editing the UnityDOTSInstancing.hlsl file does not cause a Shader recomp...
Reproduction steps:1. Open the “IN-88478.zip” project2. Open the “Packages/Core RP Library/ShaderLibrary/UnityDOTSInstancing.hlsl” f... Read more
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