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0
votes
Fixed

Shader error is thrown when baking the lighting with static GameObjects ...

Shader System

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Feb 08, 2022

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Version/s: 2019.4, 2019.4.12f1, 2020.3, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select any GameObject in the Hierarchy and check the "Static" checkbox in... Read more

1
votes
Fixed

Property fields have become narrower when using MaterialEditor.SetDefaul...

Shader System

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Feb 22, 2022

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Version/s: 2022.1.0b1, 2022.1.0b8, 2022.2

Reproduction steps: 1. Open the attached project "Case_1405121.zip" 2. In the Project window select "New Material.mat" 3. Observe th... Read more

0
votes
By Design

Surface shaders do not correctly set unity_StereoEyeIndex when using Sin...

Shader System

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.3, 2022.1, 2022.2

Steps to reproduce: 1. Open the attached "StereoSurfaceShaderBug.zip" project 2. Enter Play Mode and in the Game view observe that t... Read more

0
votes
Fixed

Shader keyword PROCEDURAL_INSTANCING_ON does not work in builds

Shader System

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Jan 19, 2022

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Version/s: 2021.2.8f1

Reproduction steps: 1. Open the attached project 2. Open and Play the scene 'SampleScene' 3. Notice that the shader works and there ... Read more

0
votes
Active

Shader.SetGlobalInteger does not work when used with Compute Shaders

Shader System

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Apr 15, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more

1
votes
Fixed

[Android] Compiled GLSL compute shader fails uint cast

Shader System

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Apr 04, 2022

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Version/s: 2019.4, 2021.2, 2021.2.14f1, 2022.1, 2022.2

Reproduction steps: 1. Open the project "ReproShaderGLESBug" 2. Connect an Android device 3. Open Terminal or Command Prompt and typ... Read more

0
votes
Fixed

Compute Shader is not using defined constants when setting data with Set...

Shader System

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Apr 03, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open project "ComputeShaderSetConstantBuffer.zip" 2. Enter Play Mode 3. Observe the Console For Dx11 / 12 API:... Read more

2
votes
Fixed

The Material's shader is not fully set when switching the shader at runtime

Shader System

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Apr 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.2

How to reproduce: 1. Open the attached project "ShaderSystemIssue.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Sel... Read more

0
votes
By Design

No error or warning thrown when compiling a shader with a comma instead ...

Shader System

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2020.3.31f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1415608.zip" 2. Open "SampleScene" 3. Edit line 43 of NewSurfaceShader.shader to ... Read more

0
votes
By Design

UnityWorldSpaceLightDir does not work when the Directional Light has a C...

Shader System

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Apr 07, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the Directional Light and the Cube... Read more

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