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1
votes
By Design

'Property _Colors already exists in the property sheet with a different ...

Shader System

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Aug 29, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a8

Reproduction steps:1. Open the attached ‘SetColorArrayBug' project2. Open the ‘SampleScene’3. Enter Play mode4. Observe the Console ... Read more

0
votes
Won't Fix

Shader error is shown when using a custom shader

Shader System

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Aug 31, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the attached “IN-14498” project2. Observe Console Window logs Expected result: No shader error is shown i... Read more

0
votes
Won't Fix

Mirror reflections are rendered incorrectly when two mirrors are facing ...

Shader System

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Sep 09, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

How to reproduce:1. Open the attached user project2. Open Scene “ReflectionInspection“ (Assets/Scenes)3. Observe the “Mirror“ GameOb... Read more

0
votes
Fixed

Graphics.DrawMeshInstanced() will throw an error when the shader is comp...

Shader System

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Sep 19, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps: Open the user attached project Press the Play button Expected result: No errors in the ConsoleActual result: Err... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

Shader System

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Sep 20, 2022

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Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
By Design

HasProperty misleadingly returns true when no "_ST"-named property exist...

Shader System

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Sep 28, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached “ShaderGraphST” project2. Select the “Unlit_CustomShader” Shader3. Select the “Bugs → List Tex... Read more

9
votes
Fixed

"Assertion failed on expression: 'm_BuffersToBind[shaderType][bind].buff...

Shader System

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Observe the Cons... Read more

1
votes
Won't Fix

Build fails to compile due to a Shader error when using URP or HDRP pack...

Shader System

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Oct 04, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b7, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Go to File > Build Se... Read more

0
votes
Fixed

Unity Editor crashes on keywords::LocalKeywordState::LocalKeywordState w...

Shader System

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Oct 04, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a12

Steps to reproduce:1. Open the attached project “UnityCrash.zip“2. Open Window > General > Test Runner3. Run all tests in the ... Read more

0
votes
By Design

Shader MatrixArray assigns an Identity Matrix only to the first element ...

Shader System

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Oct 05, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

Reproduction steps: Open the attached project Open the “/Assets/Scenes/DEV_MeshManipulationTest.unity” Scene Observe the model in th... Read more

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