Search Issue Tracker

18
votes
Fixed

[URP Template] Major performance drop in the Editor during Play Mode

Shader System

-

Sep 11, 2020

-

Version/s: 2020.2.0a7, 2020.2.0b2, 2021.1

How to reproduce: 1. Open a new URP project 2. Make sure you have Fraps opened 3. Go to Window -> Layouts -> Default (Different Layo... Read more

17
votes
Active

[Windows] Not possible to deduce the source of 'Shader properties can't ...

Shader System

-

Sep 28, 2020

-

Version/s:

1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more

48
votes
Fixed

Freeze or crash with various stack traces when opening a project while c...

Shader System

-

Apr 12, 2018

-

Version/s: 2017.4.1f1, 2018.4, 2021.1

How to reproduce: 1. Connect to a VPN service 2. Create or open a Unity project Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1... Read more

0
votes
By Design

[Bug] Material not drawn in Game View when changing shader from script u...

Shader System

-

Dec 18, 2018

-

Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the project "case_1110556-NoDrawOnMaterialSwitch" and scene "CloudTests_v01" 2. Enter Play Mode 3. Select ... Read more

0
votes
Won't Fix

[Critical] Comparing a value from a multi-dimensional array in a frag sh...

Shader System

-

Sep 23, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. import the minimal shader attached in comment to any project (NewUnlitShader.shader (889 bytes)) 2. Reimport th... Read more

3
votes
Not Reproducible

[Shader] Shadergraph errors do not clear from asset

Shader System

-

Nov 05, 2019

-

Version/s:

Steps to reproduce: 1. download project and open scene 2. open "broken.shadergraph" 3. select custom function node and remove "//" (... Read more

0
votes
By Design

[Critical] Certain Shaders remain broken when an undeclared variable is ...

Shader System

-

Jan 02, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

Reproduction steps: 1. Create a new Project 2. Create a new Unlit shader 3. In the struct v2f add the following line "float3 test;" ... Read more

0
votes
Fixed

[XR][URP] Estimated shader variants number is inaccurate when compiling

Shader System

-

Nov 28, 2019

-

Version/s: 2019.3.0b11, 2020.3, 2021.1, 2021.2

Repro steps: 1. Open attached project 2. Switch build target to Android 3. Compile 004_TextureArrayGraph 4. Observe the progress bar... Read more

1
votes
Third Party Issue

[FXC Freeze] Specific Compute Shader compiles infinitely and causes a me...

Shader System

-

Mar 31, 2020

-

Version/s: 2017.4, 2019.2.21f1, 2020.2

How to reproduce: 1. Download the user's attached Compute Shader 2. Create a new project with the default 3D template 3. Import the ... Read more

0
votes
Fixed

[Bug] "min16f as def32" modifier in FXC bytecode not honored when conver...

Shader System

-

Mar 18, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b1, 2020.2

Steps to reproduce: 1. Open user-supplied project 2. Go to Assets -> Scenes -> BugUnlitShader.shader, select it and press "Compile a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.