Search Issue Tracker
Public variable's value is unable to be changed when it's above a Custom...
How to reproduce: 1. Open the user's attached project "BugReport.zip" 2. Select "Test" in the Hierarchy window 3. In the Inspector w... Read more
[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button
Reproduction steps: 1. Download and open the attached project 'WebGLButtonAudio.zip' 2. Open Scene 'SampleScene' 3. Build and run th... Read more
[Serialization] Player build hangs on initial loading screen after repor...
Reproduction steps: 1. Open the attached user's project "boardgame_demo.zip" 2. Open the "Assets\Scenes\BoardTest.unity" Scene 3. Bu... Read more
"SerializedProperty has disappeared!" error thrown when calling ApplyMod...
Full title: "SerializedProperty counters.Array.data[1] has disappeared!" error thrown when calling ApplyModifiedProperties after del... Read more
A serialized by reference field is not overwritten when the class is des...
How to reproduce: 1. Open the attached project ("1415941_repro.zip") 2. Run Test -> Test in the menu bar Expected result: "True" lo... Read more
Crash on Transform::CountNodesDeep when building using custom script
Reproduction steps: 1. Open the user's attached project 2. In the top menu, select 'Build -> Start' Expected result: The build is c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Underlying macOS Platform is incorrectly detected when running iOS apps on Apple Silicon Macs via Native Subsystem
- SearchExpression strips quotes
- dSYM file is not created during macOS standalone build
- Project Settings panels disappear and do not repaint when entering Play Mode without reloading Domain
- Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphics API