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0
votes
By Design

Public variable's value is unable to be changed when it's above a Custom...

Serialization

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Jan 24, 2022

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Version/s: 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "BugReport.zip" 2. Select "Test" in the Hierarchy window 3. In the Inspector w... Read more

0
votes
Duplicate

[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button

Serialization

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Dec 17, 2020

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Version/s: 2020.1.0a18, 2020.2, 2020.2.0f1, 2021.1, 2021.2.0a1

Reproduction steps: 1. Download and open the attached project 'WebGLButtonAudio.zip' 2. Open Scene 'SampleScene' 3. Build and run th... Read more

0
votes
By Design

[Serialization] Player build hangs on initial loading screen after repor...

Serialization

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Nov 19, 2021

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's project "boardgame_demo.zip" 2. Open the "Assets\Scenes\BoardTest.unity" Scene 3. Bu... Read more

0
votes
Fixed

"SerializedProperty has disappeared!" error thrown when calling ApplyMod...

Serialization

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Jan 20, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b4, 2022.2

Full title: "SerializedProperty counters.Array.data[1] has disappeared!" error thrown when calling ApplyModifiedProperties after del... Read more

0
votes
By Design

A serialized by reference field is not overwritten when the class is des...

Serialization

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Mar 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project ("1415941_repro.zip") 2. Run Test -> Test in the menu bar Expected result: "True" lo... Read more

0
votes
Fixed

Crash on Transform::CountNodesDeep when building using custom script

Serialization

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Mar 04, 2022

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Version/s: 2020.3, 2020.3.26f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. In the top menu, select 'Build -> Start' Expected result: The build is c... Read more

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