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"Type Mismatch" is shown instead of the Monobehavior reference when it i...
How to reproduce: Create and open a new project Import the “SOReferenceBug.unitypackage” package into the Project tab Open the “Foob... Read more
Errors are thrown for lists and arrays in build using IL2CPP when data c...
How to reproduce:1. Open the 'EditorSerializationBug.zip' project2. Build the project3. Observe the Player.log Expected result: No e... Read more
SerializationUtility.GetManagedReferencesWithMissingTypes() don't return...
Reproduction steps:1. Open the attached project “ReproProj”2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. In Hierarchy, clic... Read more
Crash on IterateTypeTreeEx<IterateTypeTreeFunctorAdaptor<CollectExternal...
How to reproduce:1. Open the attached “IN-124707” project2. Navigate to Assets > CartoonTracksPack1 > Track1 > Prefabs >... Read more
Warning "ItemA is being serialized by [SerializeReference], but is missi...
How to reproduce:1. Open the attached project "IN-125546"2. Observe the Console Actual result: Warning appears in the consoleExpecte... Read more
Crash on Object::IncrementPersistentDirtyIndex when reconnecting a speci...
How to reproduce:1. Open the attached “IN-123610.zip” project2. Open the “SampleScene”3. Right click the “Enviro 3” GameObject and s... Read more
Unity quits unexpectedly after selecting Start (Editor Mode) in Standalo...
Steps to reproduce: Create a new Unity project Go to the "Standalone App" menu item Select "Start (Editor Mode)" Observe the result ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template