Search Issue Tracker
Fixed
Fixed in 6000.0.54f1, 6000.1.15f1, 6000.2.0a9
Votes
1
Found in
6000.0.42f1
6000.1.0b9
6000.2.0a6
Issue ID
UUM-100218
Regression
Yes
Silent crash when opening a specific project
How to reproduce:
1. Open the attached “CrashRepro.zip“ project
Reproducible with: 2023.2.0a17, 6000.0.42f1, 6000.1.0b9, 6000.2.0a6
Not reproducible with: 2022.3.60f1, 2023.2.0a16
Reproducible on: macOS 15.3.1 Sequoia (Intel), Windows 11 (by user)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Resolution Note:
Asset Pipeline: Silent crash no longer happens when attempting to extract YAML data from binary meta files (meta files should never be in bianry format).
Resolution Note (fix version 6000.2.0a9):
Asset Pipeline: Silent crash no longer happens when attempting to extract YAML data from binary meta files (meta files should never be in bianry format).
Resolution Note (fix version 6000.2.0a9):
Asset Pipeline: Silent crash no longer happens when attempting to extract YAML data from binary meta files (meta files should never be in bianry format).