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Reorderable List elements cannot be edited when using Custom Editors and...
Reproduction steps:1. Open the attached “ReorderableListBug“ project2. Open the “Repro” scene3. Select the “Test” GameObject4. Enabl... Read more
Editor crashes with prompt "The file 'MemoryStream' is corrupted! Remove...
Reproduction steps:1. Open the attached project "ReproProj"2. In the menu bar, select “Crash > Test”3. Repeat step 2 Expected res... Read more
Different Serialization layout is used when script is outside of the par...
Reproduction steps:1. Open the attached project “SerializationBug“2. Build and run the Player (File>Build and Run)3. Observe the ... Read more
Serialized object loses deserialization order when SerializeReference is...
Reproduction steps: Open the attached project (“DeserializationBug.zip“) Open Assets/Scenes/SampleScene Clear Console Window Enter P... Read more
Crash on SerializedProperty::IsValid() when selecting multiple Scriptabl...
Reproduction steps:1. Open the user's attached project2. Go to folder "Assets -> Puzzles"3. Select all the objects in the folder ... Read more
[Probuilder] Editor freezes for around 30 seconds when using large ProBu...
How to reproduce:1. Open the attached project "PerfBug.zip"2. Open the "SampleScene" scene3. Select navmesh prefab object4. Use the ... Read more
Fixed size buffers do not get serialized when used in generic structs
Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more
LocalizedString args added in code are sometimes serialized to their Scr...
How to reproduce:1. Open the user-attached project2. Activate PlasticSCM Version Control and Check-in3. Open {{Assets/Scenes/SampleS... Read more
MovedFrom attribute doesn't work on prefab overrides
Quick summary: When a SerializeReference object creation is recorded in a PropertyModification, and that type is missing, then the e... Read more
The name of the last string with a [TextArea] attribute is rendered in t...
How to reproduce:1. Open the “Empty.zip“ project2. Open the “Scene” Scene3. Select “Notes” in the Hierarchy4. Observe the Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
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- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed