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A List type variable's name is not vertically aligned to other variables...
How to reproduce:1. Open the user's attached "ReorderableListTest" project2. Open the Scene "SampleScene"3. In the Hierarchy select ... Read more
"Unknown managed type referenced" error appears when object contains Ser...
How to reproduce:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select GameObject3. In the Ins... Read more
[IL2CPP] AudioSource.Play doesn't Play Audio when called from the Button
Reproduction steps:1. Download and open the attached project 'WebGLButtonAudio.zip'2. Open Scene 'SampleScene'3. Build and run the p... Read more
Crash when SerializeReference is changed from class to abstract class
How to reproduce:1. Open "SerializeReferenceRepro.zip" and open the SampleScene2. Attach "ForbiddenAssignment.cs" to "TargetObject"3... Read more
Unity drawing an unused Namespace's Struct when creating a Struct with t...
Reproduction steps:1. Open attached Project "StructIssue"2. Attach the "BuggedStruct" Script to any GameObject Expected result: The ... Read more
JsonUtility Deserialization Corrupted Values
Reproduction steps:1. Open attached project "JsonUtilityCorruption.zip"2. In Test Runner window, run tests for "ReproduceCorruptionT... Read more
PropertyDrawers not working on property fields of custom Type objects se...
How to reproduce:1. Open the attached user's project ("FlowGraph.zip")2. In the Project window select "FlowGraph_Example"3. Look at ... Read more
[IL2CPP] UnityEvent<> does not get invoked
How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more
Crash on mono_class_is_subclass_of_internal when having ISerializationCa...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Ouroboros/Battle Board/Scenes/Battle Board" scene3. Enter Play... Read more
[Serialization] Player build hangs on initial loading screen after repor...
Reproduction steps:1. Open the attached user's project "boardgame_demo.zip"2. Open the "Assets\Scenes\BoardTest.unity" Scene3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used