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0
votes
By Design

GC is constantly allocating when using OnPostRender as a Coroutine on a ...

Scripting

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "CleanerRepro1129495.zip" Project2. Open the CPU Profiler3. Enter P... Read more

1
votes
Won't Fix

Rider package is not loaded until there are compilation errors in Assets

Scripting

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Feb 24, 2020

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Version/s: 2019.2.21f1

Steps: Prerequisites:Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Open attached project (was... Read more

0
votes
Fixed

Unity crashes when MonoImporter.SetExecutionOrder is called from Runtime...

Scripting

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Feb 23, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open given Unity project2. Enter "Title" scene3. Enter Play Mode4. Unity crashes Reproducible with: 2018.2.0a1, ... Read more

0
votes
Fixed

HashSet.TrimExcess causes an increase in memory

Scripting

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Nov 17, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Open "Test" Scene3. Enter Play mode4. Select "TrimExcess-3.5" in the hierarchy5. Toggl... Read more

0
votes
Fixed

Exceptions are being thrown in HashSet<T> when using AssemblyDefinition

Scripting

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Feb 02, 2018

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Version/s: 2018.1.0a5, 2018.1.0b5

Steps to reproduce:1. Download 996937_repro.zip2. Open ScriptA and ScriptB in VS3. Notice multiple errors in Error List Expected res... Read more

1
votes
Won't Fix

DLL is not imported correctly when a project requiring a Library rebuild...

Scripting

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Feb 05, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open QA attached project2. Navigate to Assets/Commonds/Atesh/WindowsAndWidgets/DLLs/-- Notice the state of 'At... Read more

0
votes
By Design

Debug.Log applies formatting for date and time in the DateTime struct wh...

Scripting

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more

0
votes
By Design

Scriptable Asset values reset when the project is restarted

Scripting

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Apr 22, 2020

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Version/s: 2018.4, 2018.4.14f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open user attached project "Template Project.zip"2. In the top menu create an Asset GD Advertisement -&gt;SetU... Read more

0
votes
Fixed

Scripts are unable to compile after upgrading project to 2019.3.0b4

Scripting

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Nov 02, 2019

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Version/s: 2019.3.0b4, 2019.3.0b9

How to reproduce:1. Open the user-supplied project2. Observe the errors in the Console window Expected result: after upgrading the p... Read more

0
votes
Fixed

Unity editor will not recognize MonoBehaviour when it has certain text c...

Scripting

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Apr 21, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Temp2020.3.33.zip"2. In the Project window select the "StrangeBehaviour" C# script3... Read more

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