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0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more

2
votes
Duplicate

Coroutines Started within another Coroutine show up under the calling Co...

Scripting

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Apr 26, 2018

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Version/s: 2018.2.0b2

How to reproduce:1. Open attached Unity project "Test Bed copy"2. Load scene "Scene1"3. Open Profiler window4. Enter the play mode5.... Read more

0
votes
Won't Fix

Moving asmdef file together with scripts causes nonstandard compile errors

Scripting

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Jan 04, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Open user attached project2. Drag-and-drop the script and the asmdef file into the folder. Make sure to drag-a... Read more

1
votes
Fixed

OnEnable() is called before Reset() with ExecuteInEditMode enabled

Scripting

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Dec 18, 2017

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Version/s: 2017.2.1f1

Steps to reproduce:1. Open attached “ExecutionOrder.zip” Unity project2. Open “Test” scene3. Go to Assets->Test->CreateTestObj... Read more

0
votes
Won't Fix

string.EndsWith freezes Unity when comparing Chinese/Japanese characters

Scripting

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Dec 19, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Find the test menu at the top Menu Bar3. Click on test1 Expected result: Unity does no... Read more

1
votes
Fixed

Assembly Definition Files Break UWP Build

Scripting

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Dec 18, 2017

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Version/s: 2017.3.0f2

How to reproduce:1. Download attached project file and open "TestScene".2. Change Platform to UWP.3. Press Build Expected result: Bu... Read more

0
votes
Fixed

Can't add a Script to a GameObject when the Script contains 2 partial cl...

Scripting

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Sep 12, 2022

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Version/s: 2022.2.0a8, 2023.1.0a11

Reproduction steps: Open the attached project Drag the “/Assets/PartialClass.cs” from the Project window onto any GameIbject in the ... Read more

0
votes
Duplicate

Instance of a class with no data is not serialized correctly when it bel...

Scripting

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Feb 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a22

How to reproduce:1. Open attached project "770544_SerializeReferenceRepro_2020.1.0a22.zip" and scene "Main"2. Enter Play mode and ob... Read more

3
votes
By Design

JsonUtility.ToJson() doesn't serialize supertypes when generic base type...

Scripting

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Aug 31, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

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May 03, 2018

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Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update.Afterwards, a lot of er... Read more

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