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0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more

2
votes
Duplicate

Coroutines Started within another Coroutine show up under the calling Co...

Scripting

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Apr 26, 2018

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Version/s: 2018.2.0b2

How to reproduce: 1. Open attached Unity project "Test Bed copy" 2. Load scene "Scene1" 3. Open Profiler window 4. Enter the play mo... Read more

0
votes
Won't Fix

Moving asmdef file together with scripts causes nonstandard compile errors

Scripting

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Jan 04, 2018

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Version/s: 2017.3.0p1

Steps to reproduce: 1. Open user attached project 2. Drag-and-drop the script and the asmdef file into the folder. Make sure to drag... Read more

1
votes
Fixed

OnEnable() is called before Reset() with ExecuteInEditMode enabled

Scripting

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Dec 18, 2017

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Version/s: 2017.2.1f1

Steps to reproduce: 1. Open attached “ExecutionOrder.zip” Unity project 2. Open “Test” scene 3. Go to Assets->Test->CreateTestObject... Read more

0
votes
Won't Fix

string.EndsWith freezes Unity when comparing Chinese/Japanese characters

Scripting

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Dec 19, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project 2. Find the test menu at the top Menu Bar 3. Click on test1 Expected result: Unity doe... Read more

1
votes
Fixed

Assembly Definition Files Break UWP Build

Scripting

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Dec 18, 2017

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Version/s: 2017.3.0f2

How to reproduce: 1. Download attached project file and open "TestScene". 2. Change Platform to UWP. 3. Press Build Expected result... Read more

0
votes
Fixed

PackedMemorySnapshot: Unable to resolve typeDescription of GCHandle.target

Scripting

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Dec 09, 2017

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Version/s: 2017.3.0f2

Reproduction steps: 1. Download user's attached project and open in Unity 2. Open scene "Scene" 3. Open BugReport -> Open TestCode W... Read more

0
votes
Duplicate

Instance of a class with no data is not serialized correctly when it bel...

Scripting

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Feb 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a22

How to reproduce: 1. Open attached project "770544_SerializeReferenceRepro_2020.1.0a22.zip" and scene "Main" 2. Enter Play mode and... Read more

0
votes
Fixed

Virtual method is called together with the Override methods

Scripting

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Aug 24, 2021

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Version/s: 2019.4.27f1, 2020.3, 2021.1, 2021.2.0a1, 2022.1

How to reproduce: 1. Open the user attached "Test.zip" Project 2. Open the Console tab in the Editor 3. Press Play Expected result:... Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

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May 03, 2018

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Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more

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