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Unity crashes in GetComponentWithScript when object is parented to the o...
To reproduce: 1. Open the project, attached by the user (FrogJam.zip) 2. Open the "TestScene" scene 3. Enable GameMap (Auto) game o... Read more
Editor crashes when adding UI Mask component to the game object with a s...
The script that causes the crash is taken from the asset Pixel Rotation Sprite: https://www.assetstore.unity3d.com/en/#!/content/881... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project 2. Clear the Console and enter Play mode 3. Exit Play mode and check the Console output (... Read more
Coroutine started from Awake on object with NetworkIdentity does not run...
Steps to reproduce: 1. Open QA attached "CoroutineAwakeNetworkIdentity.zip" 2. Enter play mode 3. Observe only 1 being output to con... Read more
Unity performance decreases when debugging and stepping over code instea...
Reproduction steps: 1. Open project attached (ReproProject.zip) 2. Open scene "MainScene" from Assets/Scenes 3. Open script PerformW... Read more
Serialized Scriptable Object works in the Editor, but not in the Build
To reproduce: 1. Open the "Game" scene in the attached project 2. Play the scene 3. Press any key 4. Click on the blue squares on th... Read more
Unity crashes at mono_arch_find_jit_info_ext when calling Lua.DoString ...
How to reproduce: 1. Open given Unity project 2. Enter "DungonMaster" scene 3. Enter Play Mode 4. Unity crashes Reproducible with: ... Read more
Crash on mono_class_init when pausing playmode or inspecting object
Reproduction steps: 1. Open repro project (NewRepro.zip) 2. Open scene "TestScene". 3. Press Play. 4. Press Pause. Expected: Play m... Read more
Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...
Steps to reproduce: 1. Open "UnityBug.zip" 2. Load "BugScene" scene 3. Enter playmode -Crash Note: Issue is located in Cam2DLitSour... Read more
Event.current.keyCode doesn't have the appropriate Event.current.charact...
Repro steps: 1. Open "UPM.zip" project 2. "Tools" -> "Unity Shell" 3. Select the "ConsoleWindow" and press the "A" key Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Collapsing an empty VFX Subgraph Operator with contextual menu removes the arrow
- TMP_FontAsset fails to change when the Fallback Font Asset is changed
- Property values are not restored for all objects when re-enabled after reset
- "Sub Mesh Mask" field in VFX Graph has no padding
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix