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0
votes
Fixed

[Coverage] Coverage api returns no sequence points for switch expression

Scripting

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Mar 08, 2022

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Version/s: 2020.3, 2020.3.21f1, 2021.1

Steps to reproduce: 1. Open attached project2. Make sure that code coverage is enabled3. Open Test Runner and run ATestSimplePasses ... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshot not working when main display is bigger

Scripting

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2.0b2

Reproduction steps:1. Open attached Project2. Build and Run the scene Assets\Scene\SampleScene in Development mode3. Press R Expecte... Read more

0
votes
Fixed

The wrong Component/Class gets added when adding a Nested Class via Scri...

Scripting

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Jul 18, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the user-attached “YouHaveToBeKiddingMeBro.zip” project2. Enter Play Mode Expected result: “Added the corre... Read more

0
votes
Fixed

C# Script from a package appears as missing in the Inspector window when...

Scripting

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Sep 22, 2022

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Version/s: 2022.2.0b7, 2023.1.0a11

Steps to reproduce:1. Open the attached project “missing_behaviours.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when leaving Play Mode

Scripting

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Nov 15, 2021

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Version/s: 2020.3.21f1

How to reproduce:1. Open the attached project2. Open scene "MainScene.unity"3. Press the Play button to enter Play Mode4. Press Play... Read more

0
votes
Fixed

Editor hangs opening a project when the "2D Animation" package is removed

Scripting

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Feb 10, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

How to reproduce: Open the attached project "ImporterMultiSelectCrash.zip" Open Window>Package Manager Remove the "2D Animation" ... Read more

1
votes
Fixed

Memory Leak when calling GetComponents(List<T>) with a static List

Scripting

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Mar 01, 2021

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

2
votes
Won't Fix

Vector3.SmoothDamp behaves differently between positive and negative vel...

Scripting

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Jan 30, 2021

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Version/s: 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project "SmoothDampBugDemo"2. Open the "SmoothDampTestScene" scene3. Enter Play Mode4. ... Read more

0
votes
Fixed

RuntimeInitializeOnLoad methods are called multiple times when using def...

Scripting

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Apr 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more

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