Search Issue Tracker

0
votes
Fixed

PreserveAttribute is ignored in core assemblies like "System" or "Micros...

Scripting

-

Jan 24, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Open Player Log Expected result: No JsonSerializationEx... Read more

0
votes
By Design

Plugins are not filtered when using Assembly Definition Define Constraints

Scripting

-

Feb 24, 2022

-

Version/s: 2019.4, 2020.3, 2021.2.11f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "AssemblyBug.zip" 2. Go to File > Build Settings and press Build 3. Go to the Build... Read more

1
votes
Fixed

MonoBehaviour Scripts cause compilation errors when the namespace contai...

Scripting

-

Mar 01, 2022

-

Version/s: 2020.1.0a7, 2020.3, 2021.2, 2021.2.13f1, 2022.1, 2022.2

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Reproduction" (Assets/Scenes/Reproduction.unity) 3. In the H... Read more

0
votes
By Design

Suppressed warning is logged to the Console when using Roslyn Diagnostic...

Scripting

-

Feb 16, 2022

-

Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. At the top of the Editor, go to Compilation -> Run 3. Observe the Console ... Read more

0
votes
Not Reproducible

Sprite Texture gets unassigned when entering Play Mode

Scripting

-

Dec 11, 2021

-

Version/s: 2021.2.0a6, 2021.2.3f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached "1387808.zip" project 2. Open the "StartupScene" Scene 3. Select the "_GameController" GameOb... Read more

0
votes
Fixed

Script is stuck in a compilation loop when generating code with Initiali...

Scripting

-

Jan 19, 2022

-

Version/s: 2020.2.0a20, 2020.3, 2020.3.20f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. In the Project window, under the Assets folder, right-click the "Generator"... Read more

0
votes
Duplicate

C# default interface method only works the first time

Scripting

-

Feb 22, 2022

-

Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more

0
votes
Won't Fix

Unity Editor doesn't recompile at boot when Scripting Define Symbols are...

Scripting

-

Feb 18, 2022

-

Version/s: 2020.1, 2020.2, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Create a new project 2. Go to Project Settings > Player > Scripting Define Symbols and create 2 new Scripting... Read more

0
votes
By Design

Crash on entering Play Mode when '==' and '!=' operators are overridden

Scripting

-

Jan 31, 2022

-

Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open the '03 - GameplayScene' Scene 3. Enter Play Mode and observe a cras... Read more

0
votes
Fixed

OnPostRender is called multiple times per frame when setting Application...

Scripting

-

Feb 09, 2022

-

Version/s: 2021.2.0a2, 2021.2.10f1, 2022.1, 2022.2.0a8

Reproduction steps: 1. Open the attached user's Unity project "TestOnPostRender.zip" 2. Go to Assets > Scenes folder 3. Open "Sample... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.