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0
votes
By Design

NET_STANDARD_2_1, NET_STANDARD_2_0 are not defined when asmdef targets E...

Scripting

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps:1. Open the attached project “IN-6270.zip”2. Enter Play Mode3. Exit Play Mode4. Observe Console Window5. In the P... Read more

0
votes
By Design

Reload Script Assemblies never load when entering debug mode

Scripting

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Oct 05, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps: Open the user’s attached project ("IN-15973_Test.zip") Open Test.cs in Visual Studio Add a breakpoint above Debu... Read more

1
votes
Fixed

MonoBehaviour Scripts cause compilation errors when the namespace contai...

Scripting

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Mar 01, 2022

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Version/s: 2020.1.0a7, 2020.3, 2021.2, 2021.2.13f1, 2022.1, 2022.2

How to reproduce:1. Open the user-submitted project2. Open the scene "Reproduction" (Assets/Scenes/Reproduction.unity)3. In the Hier... Read more

0
votes
By Design

Suppressed warning is logged to the Console when using Roslyn Diagnostic...

Scripting

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Feb 16, 2022

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Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. At the top of the Editor, go to Compilation -> Run3. Observe the Console E... Read more

0
votes
Not Reproducible

Sprite Texture gets unassigned when entering Play Mode

Scripting

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Dec 11, 2021

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Version/s: 2021.2.0a6, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the attached "1387808.zip" project2. Open the "StartupScene" Scene3. Select the "_GameController" GameObjec... Read more

0
votes
Fixed

Script is stuck in a compilation loop when generating code with Initiali...

Scripting

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Jan 19, 2022

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Version/s: 2020.2.0a20, 2020.3, 2020.3.20f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. In the Project window, under the Assets folder, right-click the "Generator" o... Read more

0
votes
Duplicate

C# default interface method only works the first time

Scripting

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more

0
votes
By Design

MonoImporter logs a warning when a new type has a naming collision with ...

Scripting

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Oct 14, 2022

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Version/s: 2020.3.38f1, 2021.3.13f1, 2022.1.20f1

How to reproduce:1. Open the attached “My project” project2. Open the “Assets/Animation” script3. Change the name of the “MyMethod” ... Read more

0
votes
Fixed

Crash when opening the project

Scripting

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May 01, 2022

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Version/s: 2021.3.1f1, 2022.1

Reproduction steps:1. Open the user's attached project Expected result: Project opens successfullyActual result: Editor crashes Repr... Read more

0
votes
Fixed

OnPostRender is called multiple times per frame when setting Application...

Scripting

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Feb 09, 2022

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Version/s: 2021.2.0a2, 2021.2.10f1, 2022.1, 2022.2.0a8

Reproduction steps:1. Open the attached user's Unity project "TestOnPostRender.zip"2. Go to Assets > Scenes folder3. Open "Sample... Read more

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