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Crash in mono_class_from_mono_type when using "new Enum[]{}" array in th...
Reproduction steps:1. Open the attached project;2. Near the Hierarchy tab, find the Editor Tests tab and select it;3. Try to select ... Read more
Creating object inside monoBehaviour causes editor to crash
Steps to reproduce:1. Download 915608_repro.zip and open "new" scene2. Enter play mode Expected results: Editor should have paused t... Read more
csc.rsp references do not work when used with custom assemblies
Steps to reproduce:1. Open and run User-supplied project Expected: no errors are thrownActual: errors are thrown Reproduced in: 2018... Read more
The project can't be compiled because Library targeting .NET Standard 2....
To reproduce: 1. Download attached project "excel-test.zip" and open in Unity2. Observe Console and you should see two errors: "Asse... Read more
Huge GFX.WaitForPresent loads when using ECS
Steps to reproduce:1. Open User-supplied project (the first one)2. Open and play Scene "SampleScene"3. Using WASD, fly closer to the... Read more
2018.2 Performance regression in BehaviourManager::Update
We are seeing a 15% performance drop on Windows standalone in some scenarios between 2018.1 and 2018.2. Repro1. Download attached re... Read more
Editor hangs when calling Invoke method in a loop
Reproduction steps:1. Open the attached '1402961-sample' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the Editor han... Read more
Crash in TransformHierarchyChangeDispatch::DispatchSelfAndParents when u...
Reproduction steps:1. Open the attached project "Bug_CtrlZ.zip";2. If the custom editor panel is not there, go to Window -> Level... Read more
Error "The referenced script on this Behaviour is missing" when loading ...
Reproduction Steps:1. Import attached project.2. In Menu, select "Build" -> "Windows Development Build".3. Create build.4. In cre... Read more
[Regression] Calling Destroy() method in Awake for Networking objects is...
Starting from 2017.2.0a2 when you spawn Networking object (spawnable object) and call Destroy() in Awake method - it gives error Cou... Read more
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