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[IL2CPP] Failed running UnusedByteCodeStripper when building the project...
Steps to reproduce:1. Open the attached project (IL2CPPTesting.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 ... Read more
[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...
How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more
[Assembly definition] problems when add a new assembly definition reference
steps to repro:1. create a new project2. add a new assembly definition asset3. select the assembly definition asset4. in inspector, ... Read more
Obsoleted network types cause TypeLoadExceptions in Playmaker dll
When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update.Afterwards, a lot of er... Read more
[MAC] Unity crashes when FirebaseApp.DefaultInstance is called
How to reproduce:1. Open given Unity project2. Enter "aaa" scene3. Enter Play Mode4. Unity crashes Expected result:Actual result: Re... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more
Editor crashes on GetComponentsInChildren<Entity> method
How to reproduce:1. Download and open user's attached project "ShitGame.zip"2. Play the scene "Level0"3. Complete the level by reach... Read more
[Compilation-Pipeline] If project has "UNetWeaver error" then NullRefere...
Regression - doesn't happen in 5.6.0f3 How we can reproduce it using the example you attached1 Open attached project Actual result:3... Read more
Script compilation hangs Editor if script contains self referencing
Unity hangs on compilation if script contains self-referencing2. How we can reproduce it using the example you attached 1. Open Unit... Read more
Assigining an instance to 'managedReferenceValue' doesn't apply to all t...
How to reproduce:1. Open the attached "1426045.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select the "GameObject"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Constant buffers are redundantly uploaded when consecutive compute dispatches are executed on DirectX11
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
- Pressing “-” twice to remove a Tag in Project Settings > Tags and Layers throws errors in the Console window
- "State comes from an incompatible keyword space" error when clicking on a shader