Search Issue Tracker
Unity sometimes crashes when debugging with Visual Studio 2015
Reproduction steps:1. Open project attached (FatecSP.Eniac.HortaFeliz.zip).2. Open scene "Matematica_Tutorial", from "Assets/Cenas/M... Read more
"Tag: is not defined." error only shows the first letter of the tag
To reproduce: 1. Open the project, attached by the tester (incompleteTagError.zip)2. Open the "scene" scene3. Enter Play mode4. Obse... Read more
API Updater does not show up after upgrading project
Reproduction steps:1. Open project attached (APIrepro.zip) with Unity 5.6. Expected result: API Updater will show up.Actual result: ... Read more
Conditional compilation problem with RuntimeInitializeOnLoadMethod
Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more
Editor crashes when adding UI Mask component to the game object with a s...
The script that causes the crash is taken from the asset Pixel Rotation Sprite: https://www.assetstore.unity3d.com/en/#!/content/881... Read more
Calling an external function from Mac bundle crashes editor
To reproduce:1. Open project2. Play scene Expected: scene will be played, if there are any errors, they will be shown in consoleActu... Read more
ENABLE_PLAYMODE_TESTS_RUNNER define is true even when PlayMode tests are...
To reproduce: 1. Download and open attached "repro912728.zip" project.2. Go to build settings.3. Build the project on any platform. ... Read more
Crash in TransformHierarchyChangeDispatch::DispatchSelfAndParents when u...
Reproduction steps:1. Open the attached project "Bug_CtrlZ.zip";2. If the custom editor panel is not there, go to Window -> Level... Read more
[serialization] Crash in scripting_field_get_type after recompile after ...
Steps to reproduce:1. Download and open project "918719.zip" (link in the edit)2. Open "Empty.cs" script3. Add "var storageFolder = ... Read more
Scale of the object increases when it is parented and unparented repeatedly
To reproduce: 1. Open the project, attached by the tester (scaleBug.zip)2. Open the "testScene" scene3. Select the Cube2 game object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used