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1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1424891.zip" 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Observe the "Cube"... Read more

2
votes
Active

"Unable to find player assembly Testrunner.dll" warning appears in the C...

Scripting

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May 20, 2022

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Version/s: 2021.2.0a20, 2021.3, 2021.3.2f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more

0
votes
By Design

Using a NativeList.ParallelWriter in an IJobParallelFor completes in out...

Scripting

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Aug 30, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "1361704repro.zip" 2. Go to Assets/Scenes/"SampleScene" 3. Enter Play mode and obse... Read more

2
votes
Fixed

'ArgumentException: Value must be a Com object' when calling 'System.Run...

Scripting

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Aug 17, 2021

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Version/s: 2021.2.0b7, 2022.1

How to reproduce: 1. Open the user's attached project "com-bug.zip" 2. Enter the Play Mode 3. Open any file with the file picker Ex... Read more

0
votes
Won't Fix

[iOS] ProjectSettings.SetScriptingDefineSymbolsForGroup is not defining ...

Scripting

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Aug 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

The problem seems to be coming from ProjectSettings.SetScriptingDefineSymbolsForGroup that is that is not updating the scripting def... Read more

1
votes
Duplicate

Recursively calling a method crashes the Build

Scripting

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Aug 09, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.15f2, 2021.1, 2022.1

How to reproduce: 1. Open the attached "1356830_Repro.zip" project 2. Build And Run the "SampleScene" Scene 3. In the Build press th... Read more

1
votes
Fixed

MonoBehaviour Scripts cause compilation errors when the namespace contai...

Scripting

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Mar 01, 2022

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Version/s: 2020.1.0a7, 2020.3, 2021.2, 2021.2.13f1, 2022.1, 2022.2

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Reproduction" (Assets/Scenes/Reproduction.unity) 3. In the H... Read more

0
votes
By Design

GC.Alloc when SpriteRenderer.get_sprite() is called

Scripting

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Oct 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1.21f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("GetSprite_GC_Alloc_Example.zip") 2. Open "SampleScene" 3. Open the Profiler windo... Read more

1
votes
Active

Async/await makes the Editor hang indefinitely

Scripting

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May 17, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.2f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached "Deadlock test" project 2. In the Project window, Right Click -> Create -> Bug -> Sample 3. C... Read more

0
votes
Not Reproducible

Sprite Texture gets unassigned when entering Play Mode

Scripting

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Dec 11, 2021

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Version/s: 2021.2.0a6, 2021.2.3f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached "1387808.zip" project 2. Open the "StartupScene" Scene 3. Select the "_GameController" GameOb... Read more

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