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Editor and crash reporter both hang upon stack overflow in recursive com...
Editor and crash reporter both hang upon stack overflow in recursive component script When adding a recursive function which may res... Read more
Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...
How to reproduce:1. Open attached project "Widdle2.zip"2. Open File -> Build Settings3. Make sure Architecture is set to x86 (the... Read more
[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...
To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity2. Set Scripting Runtime Versio... Read more
[.NET 4.6] ArgumentOutOfRange exception when setting a non-gregorian Cul...
How to reproduce:1. Open user-submitted project (TestDateTime2018.2.14) and 'SampleScene' scene2. Enter Play Mode3. Click on either ... Read more
[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...
How to reproduce:1. Open user-submitted project (EditorCrashReproduce)2. Enter Play Mode Expected result: the Editor doesn't crashAc... Read more
InvalidProgramException error is thrown when loading an Addressable asse...
How to reproduce:1. Open user's attached "BugRepro.zip" project2. Open "SampleScene" scene3. Select "GameObject" in the Hierarchy4. ... Read more
LogStringToConsole is performing too many allocations when printing to c...
To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more
Assembly Definition breaks Inspector without the ability to fix it manua...
How to reproduce:1. Open any project2. Create Assembly Definition3. Delete its name and apply4. Inspector will break and you'll get ... Read more
Assigning fields of a List/Array to another List/Array will make that fi...
How to reproduce:1. Download the 'What.cs' script2. Attach the script to any object3. Enter PlayMode4. Modifying the amount value in... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled