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Incorrect transform position in Awake method of an instantiated prefab
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. Go into Play mode4. Input letter "s" (it ... Read more
System.Configuration.ConfigurationErrorsException: Failed to load config...
Using works fine in editor, but on device (iOS / Android) we are getting the error below. Looks like others have encountered this (h... Read more
MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL
To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip)2. Observe that classes in the DLL files in Assets -... Read more
[SerializedField] fields produce "Field is never assigned to..." warning
1. Open the attached project (warning.zip)2. Observe the warning in the console Expected: field with SerializeField attribute do not... Read more
[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...
How to reproduce:1. Open user attached project2. Build to Android device3. Run the logcat and run the application Result: "Unable to... Read more
[ScriptableObject] Name of child scriptable objects changes spontaneously
Steps to reproduce: 1. Open attached project2. Delete "Repro Asset" scriptable object found in Assets folder3. In top menu, click "R... Read more
ScriptableObject references become temporarily null in Editor when they ...
When a .asset file containing a ScriptableObject is modified on disk, Unity destroys the existing ScriptableObject C# instance, then... Read more
Unity crashes when debugging with VS2017 when using .NET 4.6
Reproduction steps:1. Open project attached (Quiz1.zip).2. Open scene "MenuScreen".3. Open script "onClick" with VS2017.4. Add break... Read more
FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only
Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more
OnApplicationQuit method is called before Application.wantsToQuit event ...
How to reproduce:1. Open user's attached "quit_test 2019.4.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Exit Play Mod... Read more
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