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System.Configuration.ConfigurationErrorsException: Failed to load config...
Using works fine in editor, but on device (iOS / Android) we are getting the error below. Looks like others have encountered this (h... Read more
Incorrect transform position in Awake method of an instantiated prefab
To reproduce: 1. Open attached Unity project "New Unity Project.zip" 2. Open "Scene" scene 3. Go into Play mode 4. Input letter "s" ... Read more
MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL
To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip) 2. Observe that classes in the DLL files in Assets... Read more
[SerializedField] fields produce "Field is never assigned to..." warning
1. Open the attached project (warning.zip) 2. Observe the warning in the console Expected: field with SerializeField attribute do n... Read more
[Android][Mono][IL2CPP] "Unable to find libc" error thrown when executin...
How to reproduce: 1. Open user attached project 2. Build to Android device 3. Run the logcat and run the application Result: "Unabl... Read more
[ScriptableObject] Name of child scriptable objects changes spontaneously
Steps to reproduce: 1. Open attached project 2. Delete "Repro Asset" scriptable object found in Assets folder 3. In top menu, click... Read more
ScriptableObject references become temporarily null in Editor when they ...
When a .asset file containing a ScriptableObject is modified on disk, Unity destroys the existing ScriptableObject C# instance, then... Read more
Unity crashes when debugging with VS2017 when using .NET 4.6
Reproduction steps: 1. Open project attached (Quiz1.zip). 2. Open scene "MenuScreen". 3. Open script "onClick" with VS2017. 4. Add b... Read more
Increased Script Assembly reload time
Reproduction steps: 1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project 2. Open Scripts/AnimalMovement scrip... Read more
FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only
Steps to reproduce: 1. Open user attached project 2. Build & Run the project with development build checked 3. Observe the "NotImple... Read more
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