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Crash on entering Play Mode when '==' and '!=' operators are overridden
Reproduction steps: 1. Open the user's attached project 2. Open the '03 - GameplayScene' Scene 3. Enter Play Mode and observe a cras... Read more
Coroutines that are synchronized to "WaitForEndOfFrame" and "Time.deltaT...
How to reproduce: 1. Open the user attached project 2. Open the "OpeningScene" Scene 3. Enter Play Mode and press the left mouse but... Read more
Editor crashes when adding a script to a TMP Button
Reproduction steps: 1. Open users attached project 2. Open Scenes/SampleScene 3. Add /Game Jam Template/Scripts/FlexibleUI/TMP/Flexi... Read more
Runtime helper generated GameObjects are not added to main thread list w...
How to reproduce: 1. Open the user's project "TestCSharp8.zip" 2. Press Play and observe the Console Window Expected result: Genera... Read more
MonoBehaviour Scripts cause compilation errors when the namespace contai...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "Reproduction" (Assets/Scenes/Reproduction.unity) 3. In the H... Read more
Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console
Reproduction steps: 1. Open project "unitybetafeatures.zip" 2. Observe the Console window Expected result: No errors in console Act... Read more
ColorUtility.TryParseHtmlString parses darkblue as #0000A0 instead of #0...
How to reproduce: 1. Open the attached project ("1408463_repro.zip") 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Observe t... Read more
Fatal error "GetManagerFromContext: pointer to object of manager 'MonoMa...
Reproduction steps: 1. Open the attached project "1403883.zip" 2. Open "Main" Scene 3. Enter Play Mode 4. Close the Editor Reproduc... Read more
[Coverage] Coverage api returns no sequence points for switch expression
Steps to reproduce: 1. Open attached project 2. Make sure that code coverage is enabled 3. Open Test Runner and run ATestSimplePass... Read more
Objects cannot be assigned in the Inspector when serialized field is der...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/EnemyCreationScene 3. In the Hierarchy window, select "Bo... Read more
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