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Crash on core::StringStorageDefault<char>::assign when attaching a speci...
Title: Crash on core::StringStorageDefault<char>::assign when attaching a script to terrain that doesn't inherit a native clas... Read more
NativeArray<T>.ReadOnly does not implement IEnumerable<T>
NativeArray<T> implements IEnumerable<T> allowing to use C# "foreach" syntax to iterate over it. However its read-only v... Read more
Build Aborted/Build Interrupted error briefly appears in the Console win...
Reproduction steps:1. Create a new Unity project2. Create a new C# Script: Right-click in Project window > Create > C# Script3... Read more
Arrays apply data changes immediately which prevents DelayedEditor from ...
Reproduction steps:1. Open the attached project "case_1307386-ArrayInspectorBug.zip"2. In the Scripts folder, click on "New Foo"3. I... Read more
Compilation error is not shown in the Console window when using generic ...
Reproduction steps:1. Open the attached "case_1320502" project2. Open the "ResourceImageDownloader_1.cs" script3. Note that the IDE ... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more
Moving MonoBehaviour to Assembly breaks Event Listener when a method has...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. Observe the... Read more
The wrong variable value is used when accessing it from a method which i...
Reproduction steps:1. Download and open the attached project "1318169.zip"2. Enter Play mode and notice the values logged in the con... Read more
Build fails when there is a comma in the Project's path
How to reproduce:1. Create a new Project with a comma in its name (for example: "aaaa, bbbb")2. Build the Project Expected result: P... Read more
Logs don't have timestamps when UNITY_EXT_LOGGING is set to 1
Reproduction steps:1. Set the Environment Variable UNITY_EXT_LOGGING to 1 (May require system restart to take effect)2. Launch the E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions