Search Issue Tracker
Editor crashes when passing a NaN value to Quaternion.SlerpUnclamped as ...
How to reproduce:1. Open the attached project named "Case_1303324"2. Open the "ComplexGravityTest" Scene3. Enter Play mode4. Move th... Read more
Certain errors do not open in Code Editors when double clicking error
Reproduction steps:1. Open the attached project "NullErrorTest"2. Open Assets\Scenes\SampleScene3. Press Play4. Double click the Nul... Read more
API Updater fails with 'System.IO.DirectoryNotFoundException: Could not ...
Steps to reproduce: 1. Open project2. When asked, enter Safe Mode3. Notice API Updater error in the console Note: Editor needs to ha... Read more
Build fails with Object reference not set Exception when Building Android
How to reproduce:1. Open the attached "HB SB Umpire Training Quest.zip" Project2. Build the project Expected Behavior: The project b... Read more
ScreenCapture.CaptureScreenshot not working when main display is bigger
Reproduction steps:1. Open attached Project2. Build and Run the scene Assets\Scene\SampleScene in Development mode3. Press R Expecte... Read more
GameObjects could not be referenced in the Inspector when there is a cla...
How to reproduce:1. Open attached project "case_1308575_gameobject.zip"2. Open "SampleScene" scene3. Select "Test" GameObject in the... Read more
NotSupportedException is thrown when compiling/recompiling project with ...
Reproduction steps:1. Download and extract user's project "AssemblyUpdaterSaturation.zip"2. Open Assets folder inside Project folder... Read more
Assembly Version Validation disabled when using IL2CPP scripting backend
Reproduction steps:1. Open new Unity project2. Change Edit -> Project Settings -> Player -> Other Settings -> Scripting ... Read more
IProgress<>.Report() raises infinite callback when a struct with a NaN c...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Tests > Test Editor3. Click on the 'Test BAD' b... Read more
error CS8352 when trying to return a copy of a ref struct due to an outd...
How to reproduce:1. Open the attached project "RoslynCompilerBug.zip"2. See the Console window Expected result: No errorsActual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes