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ScriptableSingleton throws a warning and error message when implementing...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Build Settings (File->Build Settings), switch th... Read more
Removing methods from a Delegate made of Singleton in OnDisable() causes...
Steps to reproduce:1. Open the user's attached project "Dual Ballz.zip"2. Enter Play mode3. Exit Play mode Expected results: No erro... Read more
Missing default references show up as none in ScriptableObject Script asset
Reproduction steps:1. Open the attached project (1345194.zip)2. Notice that both the Script (ScriptWithMissingReference) and the Scr... Read more
Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)
Reproduction steps:1. Open the attached "ToAxisAngleTest.zip" project2. Enter Play Mode Expected result: Console logs "(1.0, 0.0, 0.... Read more
Errors are not thrown when user declines to run API Updater for imported...
Reproduction steps:1. Create Unity 2019.4.x project2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage")3. Click "I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open