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0
votes
By Design

Prefabs which are not nested return null value when using PrefabUtility....

Scripting

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Mar 04, 2020

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Version/s: 2019.2, 2019.3.3f1, 2020.2

Steps to reproduce:1. Download and open attached "BetterUI_Test2019" project2. Open "Betterizer" script3. Insert a breakpoint in lin... Read more

0
votes
Fixed

Console does not react on double-click on compilation error from local o...

Scripting

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Mar 08, 2020

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Version/s: 2020.2.0a3

Steps:1. Create a new project or load attached one2. Introduce compilation error to the one of the embedded packages (e.e. Rider Cod... Read more

1
votes
By Design

NullReferenceException error is thrown to the Console when DestroyImmedi...

Scripting

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Mar 02, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.2

How to reproduce:1. Open user's attached 'CustomPreviewBug.zip' project2. Open 'SampleScene' Scene3. Select 'Cube' GameObject in the... Read more

0
votes
Fixed

Error "unique_ptr move assignment error. rhs memory label does not match...

Scripting

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Mar 11, 2020

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Version/s: 2019.1.0a10

1. Go to default layout.2. Move inspector or project browser windows somewhere. Doesn't always happen, but pretty frequent.(it shoul... Read more

3
votes
Not Reproducible

"Error: Could not load signature" error is thrown when DLL from a packag...

Scripting

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Mar 12, 2020

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Version/s: 2017.4, 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted archive (unity_repro_packages.tar.gz)2. Extract this archive and navigate to "ai.five.extern... Read more

0
votes
Fixed

Unity crashes when playing OGV video

Scripting

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached "FireTV Video Test.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4... Read more

0
votes
Won't Fix

Console window doesn't show an informative compilation error when the "i...

Scripting

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Mar 17, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

How to reproduce:1. Open the attached project2. Open the Console window Expected result: Console window shows the specific compiler ... Read more

0
votes
Duplicate

Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...

Scripting

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Mar 13, 2020

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Version/s: 2017.4, 2018.4, 2018.4.18f1, 2019.3, 2020.1.0a6

How to reproduce:1. Open attached project "Widdle2.zip"2. Open File -> Build Settings3. Make sure Architecture is set to x86 (the... Read more

0
votes
By Design

Rider package is not loaded if there is an compilation error in the script

Scripting

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Mar 19, 2020

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Version/s: 2020.2.0a4

Prerequisites:Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Steps:1. Open attached project==&... Read more

1
votes
Fixed

Editor crashes on EventHandler`1<TEventData_REF>:invoke_void_TEventData ...

Scripting

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Mar 16, 2020

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Version/s: 2020.1.0a2, 2020.1.0b1, 2020.2

Reproduction steps:1. Open the user's attached "Montreal.zip" project2. Load the "Sandbox" scene3. Enter Play mode-- Observe the cra... Read more

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