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1
votes
Fixed

[SerializeReference] Silent Crash when changing a shared child node

Scripting

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Sep 02, 2019

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Version/s: 2019.3.0a2, 2020.1.0a1, 2020.1.0a3

To reproduce: 1. Create a new project and add the TestRef.cs Script. 2. Add the Script to a Scene and press Play 3. Expand the nodes... Read more

0
votes
By Design

Editor layout becomes completely black when resizing Texture2D.whiteTexture

Scripting

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Sep 01, 2019

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Version/s: 2019.3.0a3, 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1180843.zip") 2. Open "SampleScene" scene and press Play 3. Observe Editor layout Exp... Read more

0
votes
Fixed

When using obsolete [SerializePrivateVariables] attribute the Player cra...

Scripting

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Aug 29, 2019

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Version/s: 2019.3.0b1, 2020.1.0a1

To reproduce: 1) Open the attached project and scene 2) Build and run it CRASH! Reproduced in Win 10 and Linux Reproduced in 2019... Read more

0
votes
Fixed

GameObject isn't specified when "SendMessage cannot be called during Awa...

Scripting

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Oct 07, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project 2. In the Project window, select the asset "SelectMe" (Assets/SelectMe.asset) 3. In t... Read more

0
votes
Fixed

Platform dependent compilation preprocessor directives are not defined c...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1

How to reproduce: 1. Edit the path to the Unity.exe in the "case_1350554 >runCase.bat" batch script 2. Open the "runCase.bat" batch ... Read more

0
votes
Fixed

Logs still include a Stack Trace after setting Application.SetStackTrace...

Scripting

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open tester-attached project (case_1181994-702390-Updated) 2. Open the 'MainScene' 3. Enter Play Mode 4. Open E... Read more

0
votes
Not Reproducible

.dll file, defining constrains (might only be unity dlls) causes "StackO...

Scripting

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Sep 08, 2019

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Version/s: 2019.3, 2019.3.0b3, 2020.1

Reproduction steps: 1. Create a New Project 2. Import a Managed .dll file (e.x. "UnityEngine.dll" from your Unity install) 3. Notice... Read more

0
votes
Fixed

[SerializeReference] managedReferenceFullTypename is empty when serializ...

Scripting

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Sep 11, 2019

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Version/s: 2019.3

1 ) Open attached project 2 ) Select "New Serialize Reference Editor Bug.asset" 3 ) Notice that in the inspector the class that does... Read more

0
votes
Fixed

Compiler Output warnings and errors are placed outside of the stderr sec...

Scripting

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Sep 11, 2019

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Version/s: 2017.4.1f1, 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Download the user-submitted project(2017test) 2. Build it via CMD/Terminal along with the -batchmode argument 3... Read more

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