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1
votes
Fixed

Quaternion.Angle is non-null when comparing a Quaternion with its invert...

Scripting

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May 13, 2020

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Version/s: 2018.4, 2020.1.0b8, 2020.2

Reproduction steps:1. Open attached project "QuaternionAngleBug.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console win... Read more

0
votes
Fixed

[Scripting] Define Constraints are available for Native Plugins even tho...

Scripting

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Feb 26, 2019

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Version/s: 2018.3.0a5, 2018.3.6f1

Define Constraints should only be visible for Managed Plugins, not Native ones, but they are still visible/available in the Inspecto... Read more

0
votes
Fixed

PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...

Scripting

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Feb 14, 2019

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Version/s: 2018.3.5f1

To reproduce:1. Open any project2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefabAs... Read more

0
votes
Fixed

Batch mode crash when playing VideoPlayer on Metal headless

Scripting

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Feb 15, 2019

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Version/s: 2018.2.18f1

Reproduction steps: 1. Open "1127529" -> "scripts" -> "util_libraries.sh" in a Text Editor2. Change "unity_bin_path" to your E... Read more

1
votes
Won't Fix

OnEnable is called twice if gameobject is disabled and enabled in Awake

Scripting

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Feb 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: onEnable is only called onceActual re... Read more

0
votes
Won't Fix

[Windows] Calling Undo after DeleteArrayElementAtIndex sets the values to 0

Scripting

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Feb 04, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download and open my attached empty project "UndoTestProject.zip"2. Right click on "Assets" folder, select "Crea... Read more

0
votes
Fixed

Mismatch between assembly filename and metadata assembly name breaks Scr...

Scripting

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Dec 14, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's project2. In the project window click Create -> What_The_Hack ModApi -> ScriptableObject d... Read more

2
votes
Fixed

UnityException and ArgumentException errors are thrown when UI Toolkit i...

Scripting

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Aug 08, 2020

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Version/s: 2020.2.0a18, 2020.2.0a19

How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more

0
votes
Not Reproducible

[Templates] Clamp BlendShapes are set to true by default when creating n...

Scripting

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Apr 24, 2019

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Version/s: 2019.1.0a1, 2019.2.0a11

If you create a new project with any template, the Clamp BlendShapes setting in the Player tab of Project Settings will be set to tr... Read more

0
votes
By Design

GC is constantly allocating when using OnPostRender as a Coroutine on a ...

Scripting

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "CleanerRepro1129495.zip" Project2. Open the CPU Profiler3. Enter P... Read more

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