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GameObjects could not be referenced in the Inspector when there is a cla...
How to reproduce:1. Open attached project "case_1308575_gameobject.zip"2. Open "SampleScene" scene3. Select "Test" GameObject in the... Read more
[Android] Two DLLs in different folders are conflicting with each other ...
Reproduction steps:1. Open the attached project "BuildFail.zip"2. Go to File > Build settings3. Switch to an Android Platform4. A... Read more
Error "GetElementHeight called with index 0 but array only has 0 element...
How to reproduce:1. Open the user's attached project "EmptyReorderableListBug.zip"2. Open the Inspector window3. Select the "Some Sc... Read more
Quaternion == fails for zeroed values
How to reproduce:1. Open attached project "testfail.zip"2. Open Test Runner window, and press "Run All"3. After the test completes, ... Read more
Editor crash when size of the List was set to 0 in the instance of a pre...
How to reproduce:1. Open attached project "subclass selector.zip"2. Open "non-zerosizeList" scene3. Set "Foo List" size value in "Fo... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more
BuiltinAssemblies.stamp in Library folder is not being regenerated
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip"1. Ensure `SampleProject\Library\ScriptAssemblies\BuiltinAs... Read more
GC is constantly allocating when using OnPostRender as a Coroutine on a ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "CleanerRepro1129495.zip" Project2. Open the CPU Profiler3. Enter P... Read more
[Coverage] Coverage api returns no sequence points for switch expression
Steps to reproduce: 1. Open attached project2. Make sure that code coverage is enabled3. Open Test Runner and run ATestSimplePasses ... Read more
All of the DLL files are compiled when reimporting asmdef file without a...
How to reproduce:1. Open user's attached "AsmDefCompilation" project2. Right-click on "needle.Analysis.Compilation.asmdef" (found in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default