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0
votes
By Design

GameObjects could not be referenced in the Inspector when there is a cla...

Scripting

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Jan 23, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open attached project "case_1308575_gameobject.zip"2. Open "SampleScene" scene3. Select "Test" GameObject in the... Read more

0
votes
Duplicate

[Android] Two DLLs in different folders are conflicting with each other ...

Scripting

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "BuildFail.zip"2. Go to File > Build settings3. Switch to an Android Platform4. A... Read more

7
votes
Duplicate

Error "GetElementHeight called with index 0 but array only has 0 element...

Scripting

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Mar 28, 2022

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Version/s: 2020.3.31f1, 2020.3.32f1, 2021.2.15f1, 2021.3

How to reproduce:1. Open the user's attached project "EmptyReorderableListBug.zip"2. Open the Inspector window3. Select the "Some Sc... Read more

0
votes
Won't Fix

Quaternion == fails for zeroed values

Scripting

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Dec 18, 2018

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Version/s: 2018.3.0a10, 2018.3.0f2

How to reproduce:1. Open attached project "testfail.zip"2. Open Test Runner window, and press "Run All"3. After the test completes, ... Read more

0
votes
Not Reproducible

Editor crash when size of the List was set to 0 in the instance of a pre...

Scripting

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Nov 28, 2019

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Version/s: 2019.3.0a1, 2019.3.0f1, 2020.1.0a1

How to reproduce:1. Open attached project "subclass selector.zip"2. Open "non-zerosizeList" scene3. Set "Foo List" size value in "Fo... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more

1
votes
Fixed

BuiltinAssemblies.stamp in Library folder is not being regenerated

Scripting

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Oct 02, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip"1. Ensure `SampleProject\Library\ScriptAssemblies\BuiltinAs... Read more

0
votes
By Design

GC is constantly allocating when using OnPostRender as a Coroutine on a ...

Scripting

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Feb 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "CleanerRepro1129495.zip" Project2. Open the CPU Profiler3. Enter P... Read more

0
votes
Fixed

[Coverage] Coverage api returns no sequence points for switch expression

Scripting

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Mar 08, 2022

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Version/s: 2020.3, 2020.3.21f1, 2021.1

Steps to reproduce: 1. Open attached project2. Make sure that code coverage is enabled3. Open Test Runner and run ATestSimplePasses ... Read more

2
votes
Fixed

All of the DLL files are compiled when reimporting asmdef file without a...

Scripting

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Aug 07, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a19

How to reproduce:1. Open user's attached "AsmDefCompilation" project2. Right-click on "needle.Analysis.Compilation.asmdef" (found in... Read more

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