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Custom function under GameObject menu does not appear in the right-click...
How to reproduce: 1. Open tester-submitted project (CustomMenuItemFunction) 2. Click the 'GameObject' option in the toolbar - both c... Read more
[Android][Mono] Touch position during the phase Touch.Began of the very ...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Touch and move your finger across the screen a few times ... Read more
[Windows][IL2CPP] A "SocketException: Protocol option not supported" is ...
Repro steps: 1. Open QA attached project "repro_1099133" 2. Build and Run on WindowsStandalone 3. Press the "Test IPv6" button 4. Ch... Read more
UnityEngine.SpatialTracking.TrackedPoseDriver references are missing
How to reproduce: 1. Open the attached project 2. Open the "MyScene" scene 3. Inspect the errors in the Console window Expected: No... Read more
"ArgumentException: method arguments are incompatible" error is not poin...
Reproduction steps: 1. Open the user's attached project "SignalEventError.zip" 2. Go to Assets/Scene/SampleScene 3. Enter Play Mode ... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps: 1. Open "optimization_tests.zip" project 2. "Preferences" -> "General" -> "Code Optimization on Startup" -> "Deb... Read more
Unity crashes when entering Play Mode in CarDemo or DroneDemo scenes
How to reproduce: 1. Open the user's attached project 2. In the Project window go to AirSimAssets->Scenes and open CarDemo 3. Open t... Read more
Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity
To reproduce: 1. Open attached project 2. Exit the project Actual result: Unity editor crashes on exit Expected result: Unity edito... Read more
In Editor, SetActive(true) does not work when it is called the first time
How to reproduce: 1. Open attached project "setActiveFalse_firstTime7.zip" and scene "FloorMap00" 2. Enter Play mode 3. In Game Vie... Read more
AssemblyDefinitionFiles fail to use Assembly References override correct...
How to reproduce: 1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip") 2. Observe the console error Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel