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Custom function under GameObject menu does not appear in the right-click...
How to reproduce:1. Open tester-submitted project (CustomMenuItemFunction)2. Click the 'GameObject' option in the toolbar - both cus... Read more
[Android][Mono] Touch position during the phase Touch.Began of the very ...
Repro steps:1. Open user attached project2. Build and Run on Android3. Touch and move your finger across the screen a few times Actu... Read more
[Windows][IL2CPP] A "SocketException: Protocol option not supported" is ...
Repro steps:1. Open QA attached project "repro_1099133"2. Build and Run on WindowsStandalone3. Press the "Test IPv6" button4. Check ... Read more
UnityEngine.SpatialTracking.TrackedPoseDriver references are missing
How to reproduce:1. Open the attached project2. Open the "MyScene" scene3. Inspect the errors in the Console window Expected: No err... Read more
"ArgumentException: method arguments are incompatible" error is not poin...
Reproduction steps:1. Open the user's attached project "SignalEventError.zip"2. Go to Assets/Scene/SampleScene3. Enter Play Mode Exp... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more
Unity crashes when entering Play Mode in CarDemo or DroneDemo scenes
How to reproduce:1. Open the user's attached project2. In the Project window go to AirSimAssets->Scenes and open CarDemo3. Open t... Read more
Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity
To reproduce:1. Open attached project2. Exit the project Actual result: Unity editor crashes on exitExpected result: Unity editor sh... Read more
In Editor, SetActive(true) does not work when it is called the first time
How to reproduce:1. Open attached project "setActiveFalse_firstTime7.zip" and scene "FloorMap00"2. Enter Play mode3. In Game View, p... Read more
AssemblyDefinitionFiles fail to use Assembly References override correct...
How to reproduce:1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip")2. Observe the console error Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor