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Firebase crash on Firebase_Auth_CSharp_FirebaseUser_DisplayName_get
How to reproduce: 1. Open the attached project 2. Open the "Signup" scene 3. Press Play 4. Press the "Login" button Actual result: ... Read more
SceneManager events in RuntimeInitializeLoadType.BeforeSceneLoad are onl...
To reproduce: 1. Open attached Unity project "SceneManagerEventsBug.zip" 2. Open "Scene 0" 3. Go into Play mode 4. Click "Load Singl... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce: 1. Open the attached project 2. Open scene cc#1 3. Enter play mode Expected result: Error: "INTERNALL_CALL_Int... Read more
Unity crashes at mono_arch_find_jit_info_ext when calling Lua.DoString ...
How to reproduce: 1. Open given Unity project 2. Enter "DungonMaster" scene 3. Enter Play Mode 4. Unity crashes Reproducible with: ... Read more
CalculateGlobalRotation crashes when entering to Play mode
To reproduce: 1. Download attached project "Parkour.zip" and open in Unity 2. Open "Main" scene 3. Enter Play mode Expected Result... Read more
The self reference in the property stops further code execution
To reproduce: 1. Open the attached project 2. Run the test in the Examples->TestCode Expected result: An error/warning is shown inf... Read more
All about bugs
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Latest issues
- Crash on GetSceneGUID when building a scene
- ComputeShader compilation is executed sequentially, resulting in subpar performance
- Crash on UnityObjectToString(Object*) when an object has a field with a type mismatch and an active Animator
- Visual Effect Graph Node creation folder colors are not set to default by default
- The Attach button is active and shows the Attached to Visual Effect" tooltip when the Visual Effect Graph is no longer attached