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Editor crashes on AttributeScanner::Next when a script is changed in the...
How to reproduce:1. Open the attached project named "Case_1234525"2. Open the "LidarDemo" Scene3. Enter Play mode4. Open the PhotoDe... Read more
Malformed .csproj files and empty folders are generated when there are r...
To reproduce:1. Open attached project2. Open the Example project3. Open the Visual Studio from the Unity Editor via the Assets/Open ... Read more
Metadata file 'System.Net.Http.dll' could not be found error is spammed ...
Steps to reproduce:1. Open attached project-same error "CS0006: Metadata file 'System.Net.Http.dll' could not be found" is thrown in... Read more
The .NET Standard 1.3 version of log4net DLL cannot be used with Unity, ...
To reproduce:1. Open the user's attached project2. Make sure the Scripting Runtime is .NET 3.53. If no error occurs upon loading the... Read more
The self reference in the property stops further code execution
To reproduce:1. Open the attached project2. Run the test in the Examples->TestCode Expected result: An error/warning is shown inf... Read more
[Player] '(Filename: .../Debug.bindings.h Line: 43)' line is printed in ...
1. Open the attached "DebugLog.zip" project.2. Build and run it as standalone.3. Open the Player.log. Actual behavior:- "(Filename: ... Read more
[Scripting] Vectors, Ray and Plane are not IFormattable
Steps to reproduce:1. Open the attached project2. Open FormattableTest.cs script3. Play FormattableTest scene4. Compare the code to ... Read more
NativeArray<T> is slower than built-in C# array
NativeArray in mono in the editor is slower than builtin arrays We need to make sure agressive inline works properly, if not possibl... Read more
[SerializeReference] Deleting an element of list with SerializeReference...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the SampleScene3. In Hierarchy Window select "Cube" GameObject4. In... Read more
Inconsistent Silent Crash when StackOverflowException is thrown
Reproduction steps:1. Open the attached project named "Case_1115647"2. Open the "SampleScene" in the Scenes folder3. Select the "Dir... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled