Search Issue Tracker

0
votes
Fixed

Converting RGB value to HSV and back to RGB returns wrong values

Scripting

-

Apr 02, 2019

-

Version/s: 2018.3.9f1

How to reproduce:1. Open attached Unity project2. Load scene "SampleScene"3. Enter the Play mode4. Notice Assertion failure in the C... Read more

3
votes
Fixed

Custom built DLL's scripts which have classes derived from UIBehaviour c...

Scripting

-

Jun 06, 2019

-

Version/s: 2019.2, 2019.2.0b5, 2019.3

How to reproduce:1. Download and extract the attached 'DLLScripts.zip' archive somewhere on your computer (there are two scripts, Ne... Read more

0
votes
By Design

Exceptions during compile for ILPostProcessors with static constructors

Scripting

-

Oct 19, 2020

-

Version/s: 2020.2.0a12, 2020.2.0b7, 2021.1

How to reproduce:1. Open the attached project ("New Unity Project.zip")2. Observe compile errors Expected results: No compile errors... Read more

0
votes
Won't Fix

Maya Binary file freezes the editor when importing it to the project

Scripting

-

Oct 16, 2018

-

Version/s: 2018.2.2f1

To reproduce:1. Open any project2. Try importing the attached Maya Binary file Expected: .mb file is imported into the projectActual... Read more

1
votes
Fixed

Editor crashes when PropertyInfo.GetValue() is called for properties fro...

Scripting

-

Jun 02, 2021

-

Version/s: 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "JsonGameObjectTesting.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more

0
votes
By Design

TaskCanceledException is thrown when canceling a CancellationTokenSource...

Scripting

-

Jul 26, 2018

-

Version/s: 2018.2.0f2

Repro steps:1. Open QA attached project "repro_1064557"2. Enter Play Mode3. Wait until the Cube is destroyed4. Observe the Console E... Read more

0
votes
Fixed

Logs still include a Stack Trace after setting Application.SetStackTrace...

Scripting

-

Sep 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more

0
votes
Fixed

Infinite project load when PrecompiledAssemblyException is encountered w...

Scripting

-

Sep 15, 2020

-

Version/s: 2020.2.0b3, 2021.1, 2021.1.0a1

If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more

0
votes
Fixed

Stack Overflow Error is thrown when attempting to Build a project

Scripting

-

Oct 29, 2020

-

Version/s: 2020.2.0b2, 2020.2.0b9, 2021.1

How to reproduce:1. Open the attached project named "Case_1288883"2. Build the project3. Observe the Console Window Expected result:... Read more

0
votes
Duplicate

Memory leak in x32 Build when using MoonSharp lua interpreter, GC.Collec...

Scripting

-

Mar 13, 2020

-

Version/s: 2017.4, 2018.4, 2018.4.18f1, 2019.3, 2020.1.0a6

How to reproduce:1. Open attached project "Widdle2.zip"2. Open File -> Build Settings3. Make sure Architecture is set to x86 (the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.