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Grid align unavailable from Grid Snapping dropdown menu when Tool Handle...
How to reproduce: 1. Open any project 2. Set the Tool Handle Rotation to Local 3. Create any GameObject 4. Move the GameObject so th... Read more
Pixel Heights isn't correct in Scene view when UI Scaling is set to 125%
Reproduction steps: 1. Open project "case_1419206.zip" 2. Open Preferences window from Edit > Preferences then change the UI Scaling... Read more
NullReferenceException is thrown when hiding a GameObject while the Scen...
Reproduction steps: 1. Open the attached '1425103-sample' project 2. Open the 'SampleScene' 3. Select any GameObject in the Hierarch... Read more
OnMouseXXX events are not triggered when "Far Clipping Plane" of camera ...
Reproduction steps: 1. Open user attached project 2. Open the "SampleScene" scene 3. Press Play 4. In the Game view click on the whi... Read more
"Expanding invalid MinMaxAABB" errors thrown in the Console window when ...
Reproduction steps: 1. Open the attached Unity project "Project.zip" 2. Go to the Scene folder and open "SampleScene.unity" Scene 3.... Read more
Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Click on the Player GameObject (Penguin sprite) in the Game V... Read more
Custom Overlay with a long display name renders outside the Overlays win...
Reproduction steps: 1. Open the attached 'TestOverlays' project 2. Open the 'SampleScene' 3. Click anywhere in the Scene view and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GenericDropdownMenu does not disappear when a dropdown selection that is shown with PopupWindow.Show() is pressed
- Environment is partially black when re-opening the newly created HDRP project for the second time
- Manual Reference button for Render Graph section in Rendering Debugger opens a missing Manual page
- Water Surface is missing the Wireframe when Scene is switched to Shaded Wireframe mode
- Water surface is not rendered when using Unlit Draw Scene view mode