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Scriptable Object reference is lost when loading a scene with EditorScen...
Reproduction steps:1. Open the user's attached project2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more
FindObjectsOfType doesn't find objects when invoked in a method with Run...
See forum thread here: https://forum.unity.com/threads/findobjectsoftype-in-beforesceneload-no-longer-finds-anything-in-2022-2.13585... Read more
Moved Scenes are greyed out in the "File > Open Recent Scene"
How to reproduce:1. Open the attached “SceneBug.zip” project2. Open Scenes “1”, “2”, ”3”3. In the Project window move scenes “1”, “2... Read more
Prefab's unapplied changes can't be reverted when both a prefab and non-...
Reproduction steps:1. Open attached project "1370630.zip"2. Create two cubes3. Turn one game object cube into a prefab4. Select both... Read more
[Undo] Fatal Error appears while undoing replace Transform operation
Steps:1. Create a new project2. Add GameObject to Hierarchy3. Convert to prefab4. Open the created prefab5. Add "Text" component==&g... Read more
Nested prefabs lose changes made to their object after saving when paren...
How to reproduce:1. Create a new empty 3D Project2. Add a Cube to the Scene and Save3. Add a Sphere to the Scene and Save4. Make the... Read more
EditorApplication.playModeStateChanged event is inaccurate when raised f...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more
"Duplicate identifier" error appears after applying added GameObject to ...
Steps:1. Add two GameObjects to hierarchy "P1" and "P2"2. Convert them to prefabs3. Make P2 child of P14. Save the scene5. Drag P2 t... Read more
Asset becomes corrupted when it is overwritten by the same asset with th...
How to reproduce:1. Open the attached project "SaveLoadTest.zip"2. Open scene called "SampleScene" in the attached project3. Select ... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening a scene
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity” scene Expected result: SampleSce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS