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CheckConsistency error on saving modified Prefabs with AssetDatabase.Sav...
How to reproduce:1. Open the user-submitted project2. Open the Prefab "Image" located in Assets>DelTest3. Select the Child GameOb... Read more
Instance overrides indicator remains in the Hierarchy when prefab assets...
Steps:1. Add Cube and Sphere GameObjects to Hierarchy2. Convert them to prefabs3. Remove Box Collider component from Cube prefab ins... Read more
Prefab variant asset is created with empty override
Steps:1. Open attached project2. Open TestScene3. Drag & Drop "1" prefab instance to the Project Browser4. Choose "Prefab Varian... Read more
[Prefab] Override nested Prefab is not unpacked when performing "Unpack ...
Reproduction steps:1. Open attached project "Prefab.zip" and scene "SampleScene"2. In Hierarchy window, right-click the "Cube" Prefa... Read more
GameObject Hierarchy order is inconsistent between Scene and Prefab when...
How to reproduce:1. Open the attached project (Hierarchy.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the ... Read more
Undo only works on some file types in Project window when creating new f...
Reproduction steps:1. Create a new project2. Create a Material in the Project window (does not matter if a name is added and the ass... Read more
[Undo] Redo revert override operation crashes Editor
Steps:1. Open attached project2. Open TestScene scene3. Open Explorer: "Explorer -> Window" menu item4. Click on Replay==> Edi... Read more
Duplicated Scene is empty when it is named after a deleted Scene right a...
Steps to reproduce:1. Open the attached project "SceneDubIssue.zip"2. Open Main Scene3. Create a new Scene and name it "2"4. Delete ... Read more
Pressing escape in Undo History window throws a NullReferenceException e...
Steps to reproduce:1. Create a new Unity project2. Open Edit->Undo History3. Make sure an undo event is selected and press Escape... Read more
EditorSceneManager.sceneOpened event returns Scene object with some null...
How to reproduce:1. Open the attached project "EditorSceneManager.sceneOpened event can pass garbage data.zip"2. Open "scene1" Scene... Read more
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