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SceneManager.SetActiveScene cannot be called inside SceneManager.sceneLo...
Reproduction steps:1. Open the attached project "SceneActivationBug.zip";2. Open the "StartingScene";3. Click Play in Unity;4. Press... Read more
Crash on Scene_CUSTOM_GetPathInternal when exiting play mode while liste...
How to reproduce:1. Open the attached “IN-128353” project2. Open the “SampleScene” (Assets > Scenes > SampleScene)3. Drag the ... Read more
If prefab is instantiated with PrefabUtility.InstantiatePrefab children ...
How to reproduce:1. Open 'Test Scene' in the attached project2. Delete 'child' object3. Press play in editor. (child object is insta... Read more
Scene Manager Setup ignores foldout state in hierarchy and collapses all...
Steps to reproduce:1. Open the attached project2. Open "Window/Bug Report/Scene Setup Window3. Open some scenes in the hierarchy4. N... Read more
Wrong Image placement when re-enabling prefab and its Canvas and Canvas ...
To reproduce:1. Open project2. Play 'canvas-bug-test' scene3. Re-enable 'Root' game object4. Re-enable Canvas in 'Window1' game obje... Read more
Mass copying project files does not generate previews for prefabs
Steps to reproduce:1. Download and open the attached project2. Copy ForestVision files into another project3. On the second project,... Read more
[Prefab] PrefabUtility.CreatePrefab function throws null reference exept...
Steps:1. Run -> PrefabUtility.CreatePrefab("prefab.prefab", null);or1. Open attached project2. Open "TestScene" Read more
Error appears when undo the creation of prefab, which had transform comp...
Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more
Creating Materials during OnRenderObject introduces asset database incon...
When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reproduc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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