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0
votes
By Design

Unable to abort when asynchronous loading a Scene

Scene Management

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Oct 23, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

How to reproduce:1. Open the attached project "Test_SceneLoading.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Pre... Read more

5
votes
Fixed

Unity crashes on TransformChangeDispatch::QueueTransformChangeIfHasChang...

Scene Management

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Mar 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open user's attached project ("RhythmGame.zip")2. Open folder Scenes and open "LandingScreen" scene-- Editor crashes... Read more

0
votes
Fixed

Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("Leviathan.zip")2. In the Hierarchy window, expand "Chaine" GameObject3. Select al... Read more

0
votes
Not Reproducible

Long save times with no changes

Scene Management

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Mar 07, 2019

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Version/s: 2018.3.7f1

Reproduction steps: 1. Open "fnfmega" project2. Open "Game" scene3. Save Scene4. Notice long loading Expected Result: Clean scene sh... Read more

0
votes
Won't Fix

Prefab Variant tab flickers when expanding and collapsing the "Children"...

Scene Management

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Jan 14, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached project "ReproductionProject"2. In the Project window, go to Assets -> Prefabs3. Select the... Read more

0
votes
Won't Fix

[Undo] Undoing prefab instancing leaves ghost objects in scene that thro...

Scene Management

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Oct 12, 2022

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Version/s: 2022.1.20f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

How to reproduce: Create new project Create a cube object in scene Make it a prefab by dragging it from hierarchy into project view ... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

Scene Management

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May 05, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

0
votes
Won't Fix

Private array loses references when the GameObject is marked as DontDest...

Scene Management

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Oct 18, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.17f1, 2023.2.0b14, 2023.3.0a11, 6000.0.0b11, 6000.1.0a7

Reproduction steps:1. Open the "IN-50710.zip" project2. Open the "Assets/Startup" Scene3. Attach a debugger to the project4. Set bre... Read more

0
votes
Fixed

EditorSceneManager.sceneOpened and EditorSceneManager.sceneOpening event...

Scene Management

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Apr 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download the tester-attached script(ReloadScene.cs)2. Create a new Unity project and import the script3. Make a ... Read more

4
votes
By Design

Nested Prefabs hideflags are not applied when Prefab is saved

Scene Management

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Apr 14, 2019

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Version/s: 2018.2.21f1, 2018.3.11f1

How to reproduce:1. Open the attached 'PrefabDontSaveInEditorBug.zip' project2. Go to the Project tab -> "Scenes" and open "Sampl... Read more

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