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Prefab Asset with orphan GameObject creates dummy root in Prefab Mode bu...
Repro steps: 1. Drop attached Prefab into any project. 2. Instantiate Prefab and observe root HomeMenuPage. 3. Open Prefab in Prefab... Read more
Unity crashes on TransformChangeDispatch::QueueTransformChangeIfHasChang...
To reproduce: 1. Open user's attached project ("RhythmGame.zip") 2. Open folder Scenes and open "LandingScreen" scene -- Editor cras... Read more
Editor crashes with Transform::GetPosition when duplicating Prefabs with...
Steps to reproduce: 1. Open User-supplied project ("Leviathan.zip") 2. In the Hierarchy window, expand "Chaine" GameObject 3. Select... Read more
Long save times with no changes
Reproduction steps: 1. Open "fnfmega" project 2. Open "Game" scene 3. Save Scene 4. Notice long loading Expected Result: Clean sce... Read more
Script does not attach to prefab source when pressing Apply All in prefa...
To reproduce: 1. Open attached project 2. In Hierarchy select Gameplay_UI prefab 3. In inspector window press Overrides and select b... Read more
Prefab variant asset is created with empty override
Steps: 1. Open attached project 2. Open TestScene 3. Drag & Drop "1" prefab instance to the Project Browser 4. Choose "Prefab Varian... Read more
Mesh filter becomes missing when switching from another scene
How to reproduce: 1. Open user's attached "UnloadAssetBundleTest" 2. Open "main" Scene found in Assets->Resources folder 3. Enter Pl... Read more
Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...
How to reproduce: 1. Open attached project 2. Select the Prefab named LPWaterPerformance from the Hierarchy 3. Press Ctrl + D Repro... Read more
EditorSceneManager.sceneOpened and EditorSceneManager.sceneOpening event...
How to reproduce: 1. Download the tester-attached script(ReloadScene.cs) 2. Create a new Unity project and import the script 3. Make... Read more
Nested Prefabs hideflags are not applied when Prefab is saved
How to reproduce: 1. Open the attached 'PrefabDontSaveInEditorBug.zip' project 2. Go to the Project tab -> "Scenes" and open "Sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
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- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled