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The Editor crashes on entering Play mode when some of the prefabs in the...
To reproduce: 1. Open the project, attached by the user (New Unity re-try wo bts.zip) 2. Open the "TestScene_Tutorial3Complete" sce... Read more
Prefab script references missing from an imported package
Steps to reproduce: 1. Create new Unity project 3. Import Easy_Save_v2.7.1p1 package 4. Notice that both prefabs in EasySave2/AutoSa... Read more
AssetDatabase.ImportAsset does not trigger OnPreprocessModel when using ...
Reproduction steps: 1. Open project attached(Bug-OnPreprocessModel_not_called.zip) 2. Press on menu item "Bug" -> "Should print to c... Read more
AssetDatabase.LoadAssetAtPath() returns null when loading asset copied w...
Steps to reproduce: 1. Open attached project 2. Rightclick "coop_01" asset and Reimport (this runs CopyAssetOnPostprocessModel scrip... Read more
Unity crashes in <Cubemap::UploadTexture>, during switching the platform...
Reproduction step: 1. Open the attached project; 2. Open the scene "arena"; 3. Go to "Build Settings"; 4. Switch platform to Android... Read more
Importing a specific prefab that gets corrupted on Unity 5.5 crashes editor
To reproduce: 1. Create new project 2. Import attached prefab Expected: prefab will be imported, message about corrupted prefab wil... Read more
Unity Player loop called recursively when the file browser looses focus ...
Steps to reproduce: 1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip" 2. Build a development ... Read more
LoadAsset() throws The referenced script on this Behaviour (Game Object ...
Steps to reproduce: 1. Open the attached project(Own Cloud) 2. Open the scene "test" 3. Play the scene 4. Observe the warning in Con... Read more
Editor crashes when calling StopAssetEditing from playModeChanged callback
To reproduce: 1. Open the project, attached by the user (Test Project.zip) 2. Enter Play mode 3. In the popup, press Quit Expected... Read more
Editor crashes and Assertion failed on expression: '!gameObject.IsActive...
To reproduce: 1. Open repro project(link in edit) 2. Open 'Test' scene 3. Delete all GameObjects except 'MachineGun' 4. Play scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects