Search Issue Tracker

0
votes
Duplicate

The Editor crashes on entering Play mode when some of the prefabs in the...

Scene Management

-

Aug 15, 2017

-

Version/s: 5.5.3f1

To reproduce: 1. Open the project, attached by the user (New Unity re-try wo bts.zip) 2. Open the "TestScene_Tutorial3Complete" sce... Read more

1
votes
Won't Fix

Prefab script references missing from an imported package

Scene Management

-

Jan 29, 2017

-

Version/s: 5.5.0p3

Steps to reproduce: 1. Create new Unity project 3. Import Easy_Save_v2.7.1p1 package 4. Notice that both prefabs in EasySave2/AutoSa... Read more

0
votes
By Design

AssetDatabase.ImportAsset does not trigger OnPreprocessModel when using ...

Scene Management

-

Apr 03, 2017

-

Version/s: 5.5.1p1

Reproduction steps: 1. Open project attached(Bug-OnPreprocessModel_not_called.zip) 2. Press on menu item "Bug" -> "Should print to c... Read more

0
votes
By Design

AssetDatabase.LoadAssetAtPath() returns null when loading asset copied w...

Scene Management

-

Apr 11, 2017

-

Version/s: 5.5.0p4

Steps to reproduce: 1. Open attached project 2. Rightclick "coop_01" asset and Reimport (this runs CopyAssetOnPostprocessModel scrip... Read more

0
votes
Fixed

Unity crashes in <Cubemap::UploadTexture>, during switching the platform...

Scene Management

-

Apr 26, 2017

-

Version/s: 5.5.3f1

Reproduction step: 1. Open the attached project; 2. Open the scene "arena"; 3. Go to "Build Settings"; 4. Switch platform to Android... Read more

0
votes
By Design

Importing a specific prefab that gets corrupted on Unity 5.5 crashes editor

Scene Management

-

Jan 28, 2017

-

Version/s: 5.5.0f3

To reproduce: 1. Create new project 2. Import attached prefab Expected: prefab will be imported, message about corrupted prefab wil... Read more

1
votes
Fixed

Unity Player loop called recursively when the file browser looses focus ...

Scene Management

-

Jun 01, 2017

-

Version/s: 5.5.1f1

Steps to reproduce: 1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip" 2. Build a development ... Read more

0
votes
Fixed

LoadAsset() throws The referenced script on this Behaviour (Game Object ...

Scene Management

-

Jun 13, 2017

-

Version/s: 5.5.3p1

Steps to reproduce: 1. Open the attached project(Own Cloud) 2. Open the scene "test" 3. Play the scene 4. Observe the warning in Con... Read more

0
votes
Postponed

Editor crashes when calling StopAssetEditing from playModeChanged callback

Scene Management

-

Apr 25, 2017

-

Version/s: 5.5.3f1

To reproduce: 1. Open the project, attached by the user (Test Project.zip) 2. Enter Play mode 3. In the popup, press Quit Expected... Read more

6
votes
Duplicate

Editor crashes and Assertion failed on expression: '!gameObject.IsActive...

Scene Management

-

Jun 24, 2017

-

Version/s: 5.5.1f1

To reproduce: 1. Open repro project(link in edit) 2. Open 'Test' scene 3. Delete all GameObjects except 'MachineGun' 4. Play scene ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.