Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
5.5.3f1
Issue ID
905397
Regression
No
Unity crashes in <Cubemap::UploadTexture>, during switching the platform to Android, when reflection probe files are imported
Reproduction step:
1. Open the attached project;
2. Open the scene "arena";
3. Go to "Build Settings";
4. Switch platform to Android;
Actual result: Unity crashes in <Cubemap::UploadTexture>.
Expected result: Unity should not crash and should switch the platform to Android.
Note: the issue happens because there are imported reflection probe files. If it is removed from project, everything works fine. Also, the crash happens when the platform is switched just to Android. If the platform is switched to WebGL, everything works correctly.
Reproduced with: 5.5.0b1, 5.5.3p1, 5.6.0p3, 2017.1.0b3
Cannot be tested with 5.4 because of the many errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Add comment