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"Could not load Prefab contents at path” error message is thrown when us...
How to reproduce:1. Open the attached “BoatAttack.zip” project2. Open the "Prefab Bug Test" Scene3. Inspect the object "PrefabLoader... Read more
"Missing" ScriptableObjects do not throw NullReferenceExceptions when ac...
How to reproduce:1. Open the attached Project "testProject" and load Scene "SampleScene"2. In the Project Window delete the Asset "t... Read more
"No Overrides" is shown when some changes are made to a prefab in the Scene
Repro steps:1. Open user attached project2. Add GameObject prefab from the Project Window into the Scene3. Add a component to it or ... Read more
Prefab Variant is not created when using PrefabUtility.SaveAsPrefabAsset
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Bug-Crea... Read more
Crash with "GetManagerFromContext: pointer to object of manager 'Lightma...
How to reproduce:1. Open attached "LightingCrash" project and "SceneFramework" scene, enter pplaymode2. Click on "ShipIt();" button3... Read more
Assets are unloaded if OnValidate is used it to set a field on another c...
Reproduction steps:1. Open the attached project "GarbageCollectionBugs.zip";2. Open the Example.unity scene;3. Use Window -> Prof... Read more
Crash when playing through the ne 2D Game Kit 2nd Level
Repro steps:-download the project (either attached, or from the asset store)-play until you get the first key-go right off screen- c... Read more
[Asset and scene] Game object doesn't go to active scene when added from...
Gameobject doesn't go to active scene when added from the hierarchy > right click.Steps to repro:1. Open project2. Create several... Read more
[Improved Prefabs] Inconsistent preview object state error after draggin...
Repro steps:1. Create a new project2. Create an empty GameObject and make it into a prefab3. Open the prefab asset4. In the Prefab M... Read more
Editor hangs when GameObject is dragged down and released when blue line...
1. Create a new project2. Create a scene3. Add a GameObject to the scene4. Drag it down and release when a blue line appearsResult: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS