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By Design

Prefab Overrides “No Overrides” text is too large, and the the Context M...

Scene Management

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Jan 15, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more

0
votes
Active

Prefab Overrides “Apply” button is too big and overlaps with the context...

Scene Management

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Jan 15, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5, 6000.6.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more

0
votes
Active

Variant Family window UI issues when Prefab title is long

Scene Management

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Feb 18, 2026

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Version/s: 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Create a new project2. Create a Prefab by dragging a GameObject to Project window3. Drag the same GameObject t... Read more

0
votes
Duplicate

Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene

Scene Management

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Feb 25, 2026

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Version/s: 2022.3.72f1, 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7

Steps to reproduce:1. Open the “user’s attached project”2. Open the “GameScene”3. Wait a couple of seconds and observe the crash Rep... Read more

0
votes
Won't Fix

Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a scene with...

Scene Management

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Mar 12, 2026

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Version/s: 2022.3.74f1, 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Open the attached “IN-136296” project2. Open the “SolarSystemScene“ (Assets > Scenes)3. Observe the crash Rep... Read more

0
votes
Active

Unused separation line is used in the Prefab Context Menu when right cli...

Scene Management

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Mar 12, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Create or open a URP Project In a Scene's Hierarchy add the "UnityMaterialBall" Prefab from the URP Package Righ... Read more

0
votes
Active

Prefab Overrides window cuts-off Component labels across multiple Compon...

Scene Management

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Mar 13, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. In Hierarchy window create a Cube3. Convert Cube to a Prefab4. Add Lens Flare (SRP)... Read more

0
votes
Active

[Linux] Navigating Prefab Components in Overrides window shows rendering...

Scene Management

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Mar 13, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. In Hierarchy window create a Cube3. Convert Cube to a Prefab4. Add multiple Compone... Read more

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