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Event functions used for activating/deactivating GameObjects are called ...
How to reproduce:1. Open the “IN-85566_repro“ project2. Open the “SampleScene“3. Drag the “Cube“ prefab over the Scene view4. While ... Read more
Incorrect GUID is present when replacing a different asset with an asset...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the FindAssets window (NMY > Find Asset By GUID)3. Drag and dr... Read more
Components of a Prefab instance lose their values that are updated with ...
How to reproduce:1. Create and open a new project2. Create an Empty GameObject3. Attach “ComponentA.cs” and “ComponentB.cs” scripts ... Read more
Unable to abort when asynchronous loading a Scene
How to reproduce:1. Open the attached project "Test_SceneLoading.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Pre... Read more
Crash on Object::SetCachedScriptingObject when entering the Play Mode im...
Reproduction steps:1. Open the “Test” project2. Open the “Assets/InstantiateAsyncCopy/.unity” Scene3. Enter the Play Mode4. Wait for... Read more
"Assertion failed on expression: 'prefabInstance.GetPrefabModification()...
How to reproduce:1. Open the attached project "AudioReadTest.zip"2. Right mouse click on Assets/Prefabs/Prefab1.prefab3. Click "Reim... Read more
GameObjects are re-enabled when they are transferred to a Scene created ...
How to reproduce:1. Open the “IN-90418-AudioSceneBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select the “Manager“ ... Read more
Stuck at Application.EnterPlayMode and crashes when entering the Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Initialization order is incorrect when instantiating GameObject using Pr...
How to reproduce:1. Open the attached “IN-92312” project2. Open the “SampleScene” and enter Play mode3. Observe the position of the ... Read more
Prefab Variant tab flickers when expanding and collapsing the "Children"...
How to reproduce:1. Open the attached project "ReproductionProject"2. In the Project window, go to Assets -> Prefabs3. Select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "Brush Attributes" menus have no padding
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance