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Objects marked as DontDestroyOnLoad get destroyed when built
Reproduction steps:1. Open attached project "1380849.zip"2. Open Scene "ReproScene"3. Enter Play Mode4. Observe Game view5. Build an... Read more
NullReferenceException when deselecting a Prefab GameObject in the Hiera...
How to reproduce:1. Open the user attached "Station Defender.zip" project2. Go into the "_Scenes" folder and open the "Bug" Scene3. ... Read more
Crash on UndoManager::CheckConsistencyOfAffectedTransforms after undoing...
How to reproduce:1. Open the attached project "test2021-2-3f1.zip"2. Click "Tools > Reproduce Undo Error" in the menu items3. Und... Read more
" Input object is not part of a Prefab instance" error message appears w...
Steps:1. Add Cube to the Hierarchy2. Drag it to Project Browser to make a prefab3. Drag it to Project Browser and choose "Prefab var... Read more
Replace base in nested prefab crashes editor
Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more
Closing PrefabStage throws the RegisterUndoOperation(PopFrontIfExceedsLi...
Steps: Add GameObject to the Hierarchy Drag it to Project Browser to make a prefab Open newly created prefab in isolation or inConte... Read more
MissingReferenceException is thrown when the player is no longer pressin...
How to reproduce:1. Open the user attached "Momentum.zip" project2. Enter Play Mode3. Move around with W-A-S-D and then stop4. Open ... Read more
Crash when opening a scene when no errors are present
Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more
Renaming the modified scene wipes all the unsaved content from it
Reproduction steps:1. Create a new project2. Add a GameObject to the scene3. Without saving beforehand, rename the scene Expected re... Read more
Editor crashes when simultaneously editing multiple GameObjects
How to reproduce:1. Open the user's attached "Librarium_V2.zip" project2. Open the "Librarium_V2" Scene3. Select all the "Sphere" Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS