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Objects marked as DontDestroyOnLoad get destroyed when built
Reproduction steps: 1. Open attached project "1380849.zip" 2. Open Scene "ReproScene" 3. Enter Play Mode 4. Observe Game view 5. Bui... Read more
NullReferenceException when deselecting a Prefab GameObject in the Hiera...
How to reproduce: 1. Open the user attached "Station Defender.zip" project 2. Go into the "_Scenes" folder and open the "Bug" Scene ... Read more
Crash on UndoManager::CheckConsistencyOfAffectedTransforms after undoing...
How to reproduce: 1. Open the attached project "test2021-2-3f1.zip" 2. Click "Tools > Reproduce Undo Error" in the menu items 3. Und... Read more
" Input object is not part of a Prefab instance" error message appears w...
Steps: 1. Add Cube to the Hierarchy 2. Drag it to Project Browser to make a prefab 3. Drag it to Project Browser and choose "Prefab ... Read more
Replace base in nested prefab crashes editor
Steps: 1. Add Cube and plain GameObject to Hierarchy 2. Convert Cube and GameObject to prefabs 3. Nest Cube under GameObject 4. Open... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps: 1. Open the user's attached "EditGridTest.zip" project 2. Open the "SampleScene" Scene 3. Open the "Test" Prefab... Read more
Undo crashes Unity with segmentation violation SIGSEGV
Reproduction steps: 1. Open the project attached 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hierarc... Read more
Crash when opening a scene when no errors are present
Reproduction steps: 1. Open the attached "case_1339913-TestProject.zip" project 2. Open the scene "Level 1" and enter Play mode 3. E... Read more
Renaming the modified scene wipes all the unsaved content from it
Reproduction steps: 1. Create a new project 2. Add a GameObject to the scene 3. Without saving beforehand, rename the scene Expecte... Read more
Editor crashes when simultaneously editing multiple GameObjects
How to reproduce: 1. Open the user's attached "Librarium_V2.zip" project 2. Open the "Librarium_V2" Scene 3. Select all the "Sphere"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow