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0
votes
Won't Fix

Increase Gaussian filter precision to 0.1 texel radius

Progressive Lightmapper

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Jun 10, 2022

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Version/s: 2022.2.0a16

Jira twin of: [https://fogbugz.unity3d.com/f/cases/1392278]h1. Problem statement Current Gaussian filter implementation operates at ... Read more

0
votes
Fixed

[GPU PLM] OpenCL shader loading time in the new projects has become sign...

Progressive Lightmapper

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May 25, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a13

Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more

0
votes
Fixed

GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...

Progressive Lightmapper

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May 30, 2022

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Version/s: 2020.3.34f1, 2021.3.15f1

Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more

0
votes
Fixed

OpenCL shader loading time in the new projects has become significantly ...

Progressive Lightmapper

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May 25, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a13, 2023.1.0a1

Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more

0
votes
Fixed

Sample count Editor field scrubbing is heavy and inconsistent

Progressive Lightmapper

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May 25, 2022

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Version/s: 2022.1.0a13

1. Open any project2. Go to the Lighting Window3. Try to scrub the sample values4. Observe that values are not consistently scrub-ab... Read more

0
votes
Won't Fix

[Backport] [GPU PLM][Denoising] Artifacts after baking GI with certain l...

Progressive Lightmapper

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Jun 02, 2022

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Version/s: 2021.3.3f1

Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more

0
votes
Fixed

Probes lose their lighting data after entering Play mode when Baked and ...

Progressive Lightmapper

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Jun 07, 2022

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Version/s: 2021.3.3f1, 2022.1.3f1

Steps to reproduce: Download the attached project and open SimpleOutdoorsA scene Make sure that both baked and realtime GI are enabl... Read more

0
votes
By Design

DXT5 compression produces lower quality lightmap results when compared t...

Progressive Lightmapper

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May 25, 2022

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Version/s: 2020.3.35f1, 2022.1.3f1, 2022.2.0a13

Steps to reproduce: 1. Make sure that you have WebGL platform support installed2. Download and open attached project (New Unity Proj... Read more

0
votes
Fixed

A Light renders as Realtime when it's a duplicate of a Baked Light and t...

Progressive Lightmapper

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Jun 10, 2022

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Version/s: 2019.4.40f1, 2020.3.36f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the user's attached project "DuplicateBakedLightIsRealtimeBug"2. Open "SampleScene" from the Project wind... Read more

1
votes
Postponed

Editor takes a long time to shutdown upon completing a bake

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2023.1.0a1

Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more

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