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0
votes
Duplicate

Incorrect lightmapping when GameObjects have the same vertex position

Progressive Lightmapper

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Mar 03, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.3, 2022.2

Reproduction steps:1. Open the user's attached project2. Open "Scene"3. Open the Lighting window and click "Generate Lighting" Expec... Read more

0
votes
Won't Fix

Static batching offsets detail maps in Play mode with baked and realtime...

Progressive Lightmapper

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May 24, 2022

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Version/s: 2022.2.0a13, 2023.1.0b15, 2023.2.0a13

Steps to reproduce: Open ArchVizPro Vol.2 project Make sure that baked and realtime GI toggles are checked Uncheck Realtime Environm... Read more

0
votes
Fixed

OpenCL shader loading time in the new projects has become significantly ...

Progressive Lightmapper

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May 25, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a13, 2023.1.0a1

Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more

0
votes
Fixed

Enabling indirect denoising and gaussian AO filter causes bright halos w...

Progressive Lightmapper

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a8

Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more

0
votes
Fixed

Crash in OpenCLRenderLightProbeBuffers after pressing Generate Lighting ...

Progressive Lightmapper

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May 25, 2022

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Version/s: 2022.2.0a13, 2023.1.0a1

Steps to repro: Open the attached project and SampleOutdoorsA scene on the macOS machine; In the Lighting window (Window>Renderin... Read more

0
votes
Fixed

Total Bake Time shows unrealistically low baking time

Progressive Lightmapper

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit>Prefere... Read more

0
votes
Fixed

[QV Failure] Test IntegrationTests - MacStandalone: Unity.IntegrationTes...

Progressive Lightmapper

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May 07, 2022

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Version/s: 2022.2

Trunk QV builder is REDKatana (Test Integration Tests - MacStandalone) builderhttps://katana.ds.unity3d.com/projects/Unity/builders/... Read more

0
votes
Fixed

Baking stalls with terrains containing lots of holes

Progressive Lightmapper

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro)2. Open the TerrainRepro scene3. Generate lighting usi... Read more

0
votes
Fixed

Baked Lightmap shows artifacts when Game Object intersects with Terrain

Progressive Lightmapper

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May 27, 2022

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Version/s: 2020.3.34f1

Steps to reproduce:1. Open the attached "case_1300585.zip" project and Game scene2. Select Window/Rendering/Lighting3. Set Progressi... Read more

0
votes
Fixed

Artifacts after baking GI with certain lighting settings and denoising e...

Progressive Lightmapper

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May 30, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more

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