Search Issue Tracker
Incorrect lightmapping when GameObjects have the same vertex position
Reproduction steps:1. Open the user's attached project2. Open "Scene"3. Open the Lighting window and click "Generate Lighting" Expec... Read more
Static batching offsets detail maps in Play mode with baked and realtime...
Steps to reproduce: Open ArchVizPro Vol.2 project Make sure that baked and realtime GI toggles are checked Uncheck Realtime Environm... Read more
OpenCL shader loading time in the new projects has become significantly ...
Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more
Enabling indirect denoising and gaussian AO filter causes bright halos w...
Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more
Crash in OpenCLRenderLightProbeBuffers after pressing Generate Lighting ...
Steps to repro: Open the attached project and SampleOutdoorsA scene on the macOS machine; In the Lighting window (Window>Renderin... Read more
Total Bake Time shows unrealistically low baking time
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit>Prefere... Read more
[QV Failure] Test IntegrationTests - MacStandalone: Unity.IntegrationTes...
Trunk QV builder is REDKatana (Test Integration Tests - MacStandalone) builderhttps://katana.ds.unity3d.com/projects/Unity/builders/... Read more
Baking stalls with terrains containing lots of holes
Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro)2. Open the TerrainRepro scene3. Generate lighting usi... Read more
Baked Lightmap shows artifacts when Game Object intersects with Terrain
Steps to reproduce:1. Open the attached "case_1300585.zip" project and Game scene2. Select Window/Rendering/Lighting3. Set Progressi... Read more
Artifacts after baking GI with certain lighting settings and denoising e...
Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default