Search Issue Tracker
Incorrect lightmapping when GameObjects have the same vertex position
Reproduction steps:1. Open the user's attached project2. Open "Scene"3. Open the Lighting window and click "Generate Lighting" Expec... Read more
[QV Failure] Test IntegrationTests - MacStandalone: Unity.IntegrationTes...
Trunk QV builder is REDKatana (Test Integration Tests - MacStandalone) builderhttps://katana.ds.unity3d.com/projects/Unity/builders/... Read more
Editor takes a long time to shutdown upon completing a bake
Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more
Crash and assertion "warning: Assertion failed on expression: 'texture !...
1. Unzip the attached test project2. From a terminal (on Windows) run .\\repro.bat "<editor directory>"eg : .\\repro.bat "C:\\... Read more
Crash when generating lighting on Apple Silicon Editor
Reproduction steps:1. Open the user's attached project2. Open Window -> Rendering -> Lighting3. Create new Lighting settings4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”