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[UI] Per-renderer lightmap preview is not cleared after disabling GI and...
Steps to repro: 1. Open attached project and ''Shadowmask' scene; 2. In the Hierarchy select ''Cube' gameobject; 3. In the Inspecto... Read more
[Light probes] Probes are baked with bright spot in the shadow area when...
Steps to reproduce: 1. Open "case 804252 repro" project 2. Open "lightProbe test" scene 3. Clear GI cache in Edit>Preferences> GI ca... Read more
[Probes] Light probes outside of the viewport get selected while in the ...
Steps to reproduce: 1. Download the attached project and open TestScene01 2. Select the Light Probe Group game object 3. In the Ins... Read more
[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...
Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU; 2. Open the Lighting window ... Read more
"GetManagerFromContext" fatal error and crash when exiting Editor while ...
1. Open attached project, launch "1" scene. 2. "2" scene should be loaded a few seconds later, do not leave playmode 3. Exit the Uni... Read more
[Enlighten] Editor freezes on 'Writing Lighting Data' when baking multip...
Steps to repro: 1. Open attached project; 2. In the upper context menu choose Tools > Lightmaps > Bake Build Settings Scenes; 3. In... Read more
[UI] Baked lightmaps, documentation and reset button clips when lighting...
Baked lightmaps, documentation and reset button clips when lighting settings window shrinks horizontally. Steps to Repro: 1. Creat... Read more
LightingData for additively loaded scenes baked together is much bigger ...
LightingData for additively loaded scenes baked together is much bigger than for a single scene with same geometry The game loads g... Read more
[UI] Environment Lighting Source reverts from Gradient to Skybox upon ch...
Steps to reproduce: 1. Create a new Unity project and open the SampleScene 2. Navigate to the Lighting window and set Environment Li... Read more
Changing object properties in lighting window doesn't update lighting wi...
Steps to reproduce: 1. Create new project and new scene 2. In hierarchy select "Directional light" and open lighting window 3. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device