Search Issue Tracker

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

-

Apr 13, 2012

-

Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

0
votes
Fixed

"Disable cookie support" needs to be moved and renamed

Progressive Lightmapper

-

Mar 22, 2020

-

Version/s: 2020.1

The UI for cookie support needs to be redone. We should never name a toggle "disable". It would be good to move it. The article abou... Read more

0
votes
Duplicate

Shadow Mask's compression quality is different from the Lightmap's setti...

Progressive Lightmapper

-

Mar 18, 2020

-

Version/s: 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project's "case_1228642-Project.zip" Scene labeled "test"2. In Lighting Settings, set the Ligh... Read more

0
votes
Duplicate

[GPU PLM] Unity leaks memory when continually interrupting GPU PLM light...

Progressive Lightmapper

-

Mar 04, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Create a new project2. Add a Terrain and a Cube to the Scene3. Make sure the Cube contributes to Global Illumi... Read more

0
votes
Fixed

[Encoding/compression] Lightmap Encoding Quality settings do not apply t...

Progressive Lightmapper

-

Mar 26, 2020

-

Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project2. Open SampleScene3. Bake the lighting4. Navigate to Project Settings ... Read more

0
votes
Fixed

Editor hangs on close when baking is canceled and CPU usage is 100%

Progressive Lightmapper

-

Jun 01, 2022

-

Version/s: 2019.3.0f3

How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more

0
votes
Duplicate

[Enlighten] MeshRenderers using Realtime GI continuously refresh the lig...

Progressive Lightmapper

-

Feb 12, 2021

-

Version/s: 2021.2, 2021.2.0a5

Repro: 1. Download and open the attached repro project: here2. Open the Scene LightmapContinuousRefresh.unity3. Ensure that the GO "... Read more

0
votes
Fixed

[UI/UX] Introduce New and Clone buttons to the Lighting Settings Asset f...

Progressive Lightmapper

-

May 18, 2022

-

Version/s: 2022.2.0b2, 2023.1.0a5

Jira twin of: https://fogbugz.unity3d.com/f/cases/1357938/h1. Steps to reproduce Open any existing project, or create a new one (any... Read more

0
votes
Won't Fix

Acute shadow acne when using two overlapping spotlights

Progressive Lightmapper

-

Apr 06, 2020

-

Version/s: 2018.2.21f1

Steps to reproduce: 1. Open the attached project2. If required, bake the scene3. Observe the acute shadow acne on the ceiling of the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.