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0
votes
Fixed

[Global Illumination] "Assertion failed on expression:" exception is thr...

Progressive Lightmapper

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May 20, 2019

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Version/s: 2019.3.0a3

"Assertion failed on expression:" exception is thrown on baking the scene with Point Light. Steps t repro: 1. Open the attached pro... Read more

0
votes
Fixed

[Lighting] Infinite error loop after assigning 2D texture to custom cube...

Progressive Lightmapper

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May 22, 2019

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Version/s: 2018.2.0b2, 2019.2.0b3

Steps To Reproduce: 1. Create a new Project 2. Hierarchy > Light > Reflection Probe 3. Select Reflection Probe in hierarchy to vie... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

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May 24, 2019

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Version/s: 2018.2.21f1

Steps to reproduce: 1. Open a the scene 3. Switch light type to Baked. 4. Bake lighting 5. Switch the light back to Realtime, move t... Read more

0
votes
Postponed

[Enlighten] Precompute fails to progress beyond Create Geometry when usi...

Progressive Lightmapper

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Sep 22, 2021

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Version/s: 2021.2.0b12

Repro: Repro project is available in the comments. Download and import the repro project above using 2021.2.0b12 Open the ... Read more

0
votes
Postponed

[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...

Progressive Lightmapper

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Aug 04, 2020

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Version/s: 2019.3.2f1, 2020.1, 2020.2, 2020.2.0a20

Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more

0
votes
Fixed

Indirect Intensity slider is no longer accessible in the Lighting Settin...

Progressive Lightmapper

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Dec 18, 2019

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Version/s: 2020.1

Steps to reproduce: 1. Download the attached project in Unity 2019.3 2. Navigate to Lighting Settings window 3. Notice that Indirec... Read more

1
votes
Postponed

[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...

Progressive Lightmapper

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Sep 20, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS; 2. Drag 'SponzaLightingDay' scene fr... Read more

0
votes
Won't Fix

Mixed Light source is affecting the static objects that already have the...

Progressive Lightmapper

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May 15, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

Key elements of reproduction: Mixed Light mode, asset bundles and Multi-loaded scenes To reproduce: 1. Open attached project 2. In... Read more

0
votes
Fixed

[Lighting] Window doesn't refresh after lighting is baked if not hovered...

Progressive Lightmapper

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Jun 06, 2019

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Version/s: 2019.2.0a4, 2019.2.0b5

Lighting Window doesn't refresh after lighting is baked if not hovered over, Force Stop and Cancel button remains even after the ba... Read more

8
votes
Fixed

[OSX][GPUPLM]OS Kernel Panic crash with 'Thread may have been prematurel...

Progressive Lightmapper

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Jun 05, 2019

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Version/s: 2019.3.0a3, 2019.3.0a6

Prerequisites: For repro the following setup is needed: - An Apple machine with discrete GPU having more than 4GB of VRAM and (possi... Read more

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